Remove wrong Villager update and fix Inventory for 1.11

This commit is contained in:
Marcel
2016-12-14 21:45:37 +01:00
committed by GitHub
parent 3784bd1bba
commit 062e5ba144
@@ -290,15 +290,6 @@ public class GuiConfig extends GuiScreen {
GL11.glColor4f(1F, 1F, 1F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation(CraftingKeys.MODID, "textures/gui/symbols.png"));
drawTexturedModalRect(guiShowBasePosX + 105, guiShowBasePosY + 17, 100, 100, 50, 50);
//NEW_1.11
/*
drawInfoString(1, 105, 22);
drawInfoString(2, 123, 22);
drawInfoString(4, 105, 40);
drawInfoString(5, 123, 40);
drawInfoString(9, 161, 32);
*/
drawInfoString(4, 43, 57);
drawInfoString(5, 69, 57);
@@ -314,6 +305,14 @@ public class GuiConfig extends GuiScreen {
GL11.glColor4f(1F, 1F, 1F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation(CraftingKeys.MODID, "textures/gui/symbols.png"));
drawTexturedModalRect(guiShowBasePosX + 105, guiShowBasePosY + 17, 0, 0, 50, 50);
/* NEW_1_11
drawInfoString(1, 105, 22);
drawInfoString(2, 123, 22);
drawInfoString(4, 105, 40);
drawInfoString(5, 123, 40);
drawInfoString(9, 164, 32);
*/
drawInfoString(1, 95, 30);
drawInfoString(2, 113, 30);