Started working on the new config GUI. Looks pretty nice!
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@@ -11,15 +11,21 @@ import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.TickEvent;
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import cpw.mods.fml.common.network.NetworkRegistry;
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import de.skate702.craftingkeys.config.Config;
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import de.skate702.craftingkeys.config.GuiConfig;
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import de.skate702.craftingkeys.config.GuiConfigHandler;
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import de.skate702.craftingkeys.manager.*;
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import de.skate702.craftingkeys.proxies.CraftingKeysProxy;
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import de.skate702.craftingkeys.util.Logger;
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import de.skate702.craftingkeys.util.Util;
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import net.minecraft.client.gui.GuiEnchantment;
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import net.minecraft.client.gui.GuiMainMenu;
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import net.minecraft.client.gui.GuiMerchant;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.inventory.*;
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import net.minecraftforge.client.event.GuiOpenEvent;
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import net.minecraftforge.common.MinecraftForge;
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/**
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* The Main Class of the Mod with the important onTick-Method. Some Methods are
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@@ -69,8 +75,9 @@ public class CraftingKeys {
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public void load(FMLInitializationEvent event) {
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// Registering
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proxy.registerRenderers();
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FMLCommonHandler.instance().bus().register(this);
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MinecraftForge.EVENT_BUS.register(this);
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NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiConfigHandler());
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Logger.info("load(e)", "Registered Mod.");
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}
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@@ -84,6 +91,11 @@ public class CraftingKeys {
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public void postInit(FMLPostInitializationEvent event) {
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}
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/**
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* This method will be executed when the Config is changed. Update!
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*
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* @param eventArgs Input event from FML
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*/
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@SubscribeEvent
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public void onConfigChanged(ConfigChangedEvent.OnConfigChangedEvent eventArgs) {
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if (eventArgs.modID.equals(MODID)) {
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@@ -92,6 +104,18 @@ public class CraftingKeys {
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}
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}
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/**
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* This method listens on GUIs open. Just to test my own gui!
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*
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* @param event Some Forge input event
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*/
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@SubscribeEvent
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public void onGuiOpened(GuiOpenEvent event) {
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if (event.gui instanceof GuiMainMenu) {
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event.gui = new GuiConfig(); // Delete this!
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}
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}
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/**
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* This method will be executed every Ingame Tick.
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*
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@@ -100,6 +124,10 @@ public class CraftingKeys {
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@SubscribeEvent
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public void onTick(TickEvent.ClientTickEvent tick) {
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if (Util.client.currentScreen == null) {
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// Util.client.thePlayer.openGui(instance, 702, Util.client.theWorld, 0, 0, 0);
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}
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// Get current Screen, then test
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GuiScreen currentScreen = Util.client.currentScreen;
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