Added InventoryManager. New supported GUI in about 10 minutes. Yes, adding new GUIs IS fun :D
This commit is contained in:
@@ -15,6 +15,7 @@ import de.skate702.craftingkeys.config.Config;
|
||||
import de.skate702.craftingkeys.manager.ContainerManager;
|
||||
import de.skate702.craftingkeys.manager.CraftingManager;
|
||||
import de.skate702.craftingkeys.manager.FurnaceManager;
|
||||
import de.skate702.craftingkeys.manager.InventoryManager;
|
||||
import de.skate702.craftingkeys.proxies.CraftingKeysProxy;
|
||||
import de.skate702.craftingkeys.util.Logger;
|
||||
import de.skate702.craftingkeys.util.Util;
|
||||
@@ -114,7 +115,9 @@ public class CraftingKeys {
|
||||
|
||||
} else if (currentScreen instanceof GuiInventory) {
|
||||
|
||||
Logger.warn("onTick()", "Inventory not implemented");
|
||||
ContainerManager con = InventoryManager.getInstance(
|
||||
((GuiInventory) currentScreen).inventorySlots);
|
||||
con.acceptKey();
|
||||
|
||||
} else if (currentScreen instanceof GuiMerchant) {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user