Optimized configGui code. Added Config Keys. Only keyTyped and saving are missing. I'll do that later :)

This commit is contained in:
0xSeb
2015-11-08 17:11:17 +01:00
parent ac309fee9c
commit 8b1b0d109a
4 changed files with 96 additions and 95 deletions
@@ -13,6 +13,7 @@ import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
import de.skate702.craftingkeys.config.Config;
import de.skate702.craftingkeys.config.GuiConfig;
import de.skate702.craftingkeys.config.GuiConfigHandler;
import de.skate702.craftingkeys.manager.*;
import de.skate702.craftingkeys.proxies.CraftingKeysProxy;
@@ -108,7 +109,7 @@ public class CraftingKeys {
@SubscribeEvent
public void onGuiOpened(GuiOpenEvent event) {
if (event.gui instanceof GuiMainMenu) {
//event.gui = new GuiConfig(); // Delete this!
event.gui = new GuiConfig(); // Delete this!
}
}
@@ -2,64 +2,56 @@ package de.skate702.craftingkeys.config;
import de.skate702.craftingkeys.util.LanguageLocalizer;
import de.skate702.craftingkeys.util.Logger;
import de.skate702.craftingkeys.util.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
import java.awt.*;
import java.util.ArrayList;
public class GuiConfig extends GuiScreen {
public static final int GuiID = 702;
private static final Color pureWhite = new Color(255, 255, 255, 255);
private static final Color lightGray = new Color(128, 128, 128, 255);
private static final Color highlight = new Color(86, 144, 72, 255);
int[] keyValues;
private int guiBasePosition;
private int guiBaseOffset;
private int guiShowBasePosition;
private int guiShowBaseHeight;
private GuiType guiShowType;
private int waitingTimeMS = 2000;
private int guiShowState;
private long lastTime = 0;
private long currentTime;
//TODO:Give all buttons the name you think are good for the eventhandling
private int buttonSaveID = 901;
private int buttonAbortID = 902;
private int buttonDropID = 903;
private int buttonStackID = 904;
private int buttonAnvilID = 301;
private int buttonBrewingstandID = 302;
private int buttonDispenserID = 303;
private int buttonFurnaceID = 304;
private int buttonEnchantmentID = 305;
private int buttonInventoryID = 306;
private int buttonVillagerID = 307;
private ArrayList<GuiButton> configButtons;
@Override
public void initGui() {
// Fill vars
guiBaseOffset = 35;
int guiBaseOffset = 35;
guiBasePosition = width / 2 - guiBaseOffset;
guiShowBasePosition = width / 2 - 35;
guiShowBaseHeight = height / 2 + 35;
guiShowBaseHeight = height / 2 + 25;
guiShowType = GuiType.ANVIL;
guiShowState = 0;
//Button Init
lastTime = Minecraft.getSystemTime();
currentTime = Minecraft.getSystemTime();
// Init Config
initKeyValues();
// Init buttons
addStandardButtons();
lastTime = Util.client.getSystemTime();
currentTime = Util.client.getSystemTime();
addCraftingButtons();
}
@Override
@@ -68,25 +60,42 @@ public class GuiConfig extends GuiScreen {
//Setting up
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
drawDefaultBackground(); //drawWorldBackground(0);
//Title
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.title"), width / 2, height / 2 - 115, pureWhite.getRGB());
// Info-text and fake line
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.description"), width / 2, height / 2 - 10, pureWhite.getRGB());
drawCenteredString(fontRendererObj, "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -", width / 2, height / 2 + 8, lightGray.getRGB());
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.info"), width / 2, height / 2 + 20, pureWhite.getRGB());
// Key Info
drawCenteredString(fontRendererObj, "Stack Key", guiBasePosition + 130, height / 2 - 96, pureWhite.getRGB());
drawCenteredString(fontRendererObj, "Drop Key", guiBasePosition + 130, height / 2 - 58, pureWhite.getRGB());
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.stack"), guiBasePosition + 130, height / 2 - 96, pureWhite.getRGB());
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.drop"), guiBasePosition + 130, height / 2 - 58, pureWhite.getRGB());
//Draw line to let it look better
drawHorizontalLine(guiBasePosition - 86, guiBasePosition + 85, height / 2 - 20, pureWhite.getRGB());
// Draw Crafting Table
drawCraftingTable();
// Draw info
drawInfo();
//Draw line to let it look better
drawHorizontalLine(guiShowBasePosition - 86, guiShowBasePosition + 85, guiShowBaseHeight + 80, lightGray.getRGB());
// Super
super.drawScreen(mouseX, mouseY, partialTicks);
}
private void drawInfo() {
// Insert Gui by selected Type
currentTime = Util.client.getSystemTime();
currentTime = Minecraft.getSystemTime();
int waitingTimeMS = 3000;
if (currentTime - lastTime > waitingTimeMS) {
nextShowGui();
lastTime = Util.client.getSystemTime();
currentTime = Util.client.getSystemTime();
showNextGui();
lastTime = Minecraft.getSystemTime();
}
switch (guiShowType) {
@@ -106,43 +115,29 @@ public class GuiConfig extends GuiScreen {
case INVENTORY:
genInventoryInfo();
break;
case VILAGER:
case VILLAGER:
genVillagerInfo();
break;
case ANVIL:
genAnvilInfo();
break;
}
//Draw line to let it look better
drawHorizontalLine(guiShowBasePosition - 86, guiShowBasePosition + 85, guiShowBaseHeight + 80, lightGray.getRGB());
super.drawScreen(mouseX, mouseY, partialTicks);
}
//TODO: Set here the buttons with the function
@Override
public void actionPerformed(GuiButton button) {
if (button.id == buttonAbortID) {
Logger.warn("actionPerformed(b)", "Not implemented yet");
} else if (button.id == buttonSaveID) {
Logger.warn("actionPerformed(b)", "Not implemented yet");
} else if (button.id == buttonInventoryID) {
guiShowType = GuiType.INVENTORY;
} else if (button.id == buttonEnchantmentID) {
guiShowType = GuiType.ENCHANTMENT;
} else if (button.id == buttonBrewingstandID) {
guiShowType = GuiType.BREWINGSTAND;
} else if (button.id == buttonDispenserID) {
guiShowType = GuiType.DISPENSER;
} else if (button.id == buttonFurnaceID) {
guiShowType = GuiType.FURNACE;
} else if (button.id == buttonVillagerID) {
guiShowType = GuiType.VILAGER;
} else if (button.id == buttonAnvilID) {
guiShowType = GuiType.ANVIL;
}
}
@Override
public void keyTyped(char character, int keyCode) {
}
private void drawCraftingTable() {
GL11.glColor4f(1F, 1F, 1F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/crafting_table.png"));
@@ -150,11 +145,6 @@ public class GuiConfig extends GuiScreen {
drawString(fontRendererObj, "Crafting Table", guiBasePosition - 33, height / 2 - 100 + 3, lightGray.getRGB());
}
//GUI GENERATORS:
/*
TODO: Create strings for showing the Keybindings
*/
private void genFurnaceInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/furnace.png"));
@@ -219,36 +209,49 @@ public class GuiConfig extends GuiScreen {
// Add control buttons
buttonList.add((new GuiButton(buttonAbortID, width - 53, 3, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.abort"))));
buttonList.add((new GuiButton(buttonSaveID, width - 53, 26, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.save"))));
buttonList.add((new GuiButton(buttonStackID, guiBasePosition + 105, height / 2 - 84, 50, 20, "Shift")));
buttonList.add((new GuiButton(buttonDropID, guiBasePosition + 105, height / 2 - 46, 50, 20, "Space")));
//Add Switch Buttons
/*
buttonList.add((new GuiButton(buttonInventoryID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight, 70, 20, "Inventory")));
buttonList.add((new GuiButton(buttonFurnaceID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 20 + 1, 70, 20, "Furnace")));
buttonList.add((new GuiButton(buttonBrewingstandID, guiShowBasePosition + 86 + 5, guiShowBaseHeight, 90, 20, "Brewing Stand")));
buttonList.add((new GuiButton(buttonDispenserID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Dispenser")));
buttonList.add((new GuiButton(buttonVillagerID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 20 + 1, 70, 20, "Villager")));
buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Enchanting")));
buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3 * 20 + 3, 70, 20, "Anvil")));
*/
//Adding Crafting Buttons
addCraftingButtons();
}
private void addCraftingButtons() {
buttonList.add((new GuiButton(0, guiBasePosition - 60, height / 2 - 87, 20, 20, "Q")));
buttonList.add((new GuiButton(1, guiBasePosition - 41, height / 2 - 87, 20, 20, "W")));
buttonList.add((new GuiButton(2, guiBasePosition - 22, height / 2 - 87, 20, 20, "E")));
buttonList.add((new GuiButton(3, guiBasePosition - 60, height / 2 - 68, 20, 20, "A")));
buttonList.add((new GuiButton(4, guiBasePosition - 41, height / 2 - 68, 20, 20, "S")));
buttonList.add((new GuiButton(5, guiBasePosition - 22, height / 2 - 68, 20, 20, "D")));
buttonList.add((new GuiButton(6, guiBasePosition - 60, height / 2 - 49, 20, 20, "Y")));
buttonList.add((new GuiButton(7, guiBasePosition - 41, height / 2 - 49, 20, 20, "X")));
buttonList.add((new GuiButton(8, guiBasePosition - 22, height / 2 - 49, 20, 20, "C")));
buttonList.add((new GuiButton(9, guiBasePosition + 34, height / 2 - 67, 22, 20, "Ctrl")));
configButtons = new ArrayList<GuiButton>();
configButtons.add((new GuiButton(0, guiBasePosition - 60, height / 2 - 87, 20, 20, "")));
configButtons.add((new GuiButton(1, guiBasePosition - 41, height / 2 - 87, 20, 20, "")));
configButtons.add((new GuiButton(2, guiBasePosition - 22, height / 2 - 87, 20, 20, "")));
configButtons.add((new GuiButton(3, guiBasePosition - 60, height / 2 - 68, 20, 20, "")));
configButtons.add((new GuiButton(4, guiBasePosition - 41, height / 2 - 68, 20, 20, "")));
configButtons.add((new GuiButton(5, guiBasePosition - 22, height / 2 - 68, 20, 20, "")));
configButtons.add((new GuiButton(6, guiBasePosition - 60, height / 2 - 49, 20, 20, "")));
configButtons.add((new GuiButton(7, guiBasePosition - 41, height / 2 - 49, 20, 20, "")));
configButtons.add((new GuiButton(8, guiBasePosition - 22, height / 2 - 49, 20, 20, "")));
configButtons.add((new GuiButton(9, guiBasePosition + 34, height / 2 - 67, 22, 20, "")));
configButtons.add((new GuiButton(10, guiBasePosition + 105, height / 2 - 84, 50, 20, "")));
configButtons.add((new GuiButton(11, guiBasePosition + 105, height / 2 - 46, 50, 20, "")));
buttonList.addAll(configButtons);
drawKeyValues();
}
public void nextShowGui(){
private void initKeyValues() {
keyValues = new int[]{
Config.keyTopLeft.getInt(),
Config.keyTopCenter.getInt(),
Config.keyTopRight.getInt(),
Config.keyCenterLeft.getInt(),
Config.keyCenterCenter.getInt(),
Config.keyCenterRight.getInt(),
Config.keyLowerLeft.getInt(),
Config.keyLowerCenter.getInt(),
Config.keyLowerRight.getInt(),
Config.keyInteract.getInt(),
Config.keyStack.getInt(),
Config.keyDrop.getInt()};
}
private void drawKeyValues() {
for (int i = 0; i < keyValues.length; i++) {
configButtons.get(i).displayString = Keyboard.getKeyName(keyValues[i]);
}
}
public void showNextGui() {
switch (guiShowState) {
case 0:
guiShowType = GuiType.FURNACE;
@@ -266,7 +269,7 @@ public class GuiConfig extends GuiScreen {
guiShowType = GuiType.DISPENSER;
break;
case 5:
guiShowType = GuiType.VILAGER;
guiShowType = GuiType.VILLAGER;
break;
case 6:
guiShowType = GuiType.ANVIL;
@@ -287,10 +290,7 @@ public class GuiConfig extends GuiScreen {
BREWINGSTAND,
ENCHANTMENT,
INVENTORY,
VILAGER,
VILLAGER,
DISPENSER
}
//TODO:Get strings from language file(Localizer)...
//TODO:Add things that make this GUI an Config ... :P
}
@@ -32,5 +32,6 @@ craftingkeys.config.title=Crafting Keys Konfiguration
craftingkeys.config.description=Konfiguriere hier deine Tastenbelegung und klicke dann auf "Speichern".
craftingkeys.config.button.save=Speichern
craftingkeys.config.button.abort=Abbruch
craftingkeys.config.info=Hier werden die Keybindings fuer die anderen GUIs angezeigt!
craftingkeys.config.stack=Stapel Taste
craftingkeys.config.drop=Wegwerf Taste
@@ -32,6 +32,5 @@ craftingkeys.config.title=Crafting Keys Config
craftingkeys.config.description=Configure your keys here. Click "Save" when finished!
craftingkeys.config.button.save=Save
craftingkeys.config.button.abort=Abort
craftingkeys.config.info=Here are the Keybindings for the other GUIs shown!
# TODO: Same style for the keys
craftingkeys.config.stack=Stack key
craftingkeys.config.drop=Drop key