Added autoswitching gui

This commit is contained in:
tosta3000
2015-11-05 17:05:16 +01:00
parent 9b88779bc7
commit ea265e50a8
@@ -2,9 +2,12 @@ package de.skate702.craftingkeys.config;
import de.skate702.craftingkeys.util.LanguageLocalizer; import de.skate702.craftingkeys.util.LanguageLocalizer;
import de.skate702.craftingkeys.util.Logger; import de.skate702.craftingkeys.util.Logger;
import de.skate702.craftingkeys.util.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Timer;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
import java.awt.*; import java.awt.*;
@@ -22,6 +25,10 @@ public class GuiConfig extends GuiScreen {
private int guiShowBaseHeight; private int guiShowBaseHeight;
private GuiType guiShowType; private GuiType guiShowType;
private int guiShowState;
private long lastTime = 0;
private long currentTime;
//TODO:Give all buttons the name you think are good for the eventhandling //TODO:Give all buttons the name you think are good for the eventhandling
private int buttonSaveID = 901; private int buttonSaveID = 901;
private int buttonAbortID = 902; private int buttonAbortID = 902;
@@ -47,9 +54,11 @@ public class GuiConfig extends GuiScreen {
guiShowBaseHeight = height / 2 + 35; guiShowBaseHeight = height / 2 + 35;
guiShowType = GuiType.FURNACE; guiShowType = GuiType.FURNACE;
guiShowState = 0;
//Button Init //Button Init
addStandardButtons(); addStandardButtons();
lastTime = Util.client.getSystemTime();
currentTime = Util.client.getSystemTime();
} }
@Override @Override
@@ -72,6 +81,12 @@ public class GuiConfig extends GuiScreen {
drawCraftingTable(); drawCraftingTable();
// Insert Gui by selected Type // Insert Gui by selected Type
currentTime = Util.client.getSystemTime();
if(currentTime - lastTime > 2000){
nextShowGui();
lastTime = Util.client.getSystemTime();
currentTime = Util.client.getSystemTime();
}
switch (guiShowType) { switch (guiShowType) {
@@ -100,7 +115,6 @@ public class GuiConfig extends GuiScreen {
//Draw line to let it look better //Draw line to let it look better
drawHorizontalLine(guiShowBasePosition - 86, guiShowBasePosition + 85, guiShowBaseHeight + 80, lightGray.getRGB()); drawHorizontalLine(guiShowBasePosition - 86, guiShowBasePosition + 85, guiShowBaseHeight + 80, lightGray.getRGB());
super.drawScreen(mouseX, mouseY, partialTicks); super.drawScreen(mouseX, mouseY, partialTicks);
} }
@@ -204,7 +218,6 @@ public class GuiConfig extends GuiScreen {
// Add control buttons // Add control buttons
buttonList.add((new GuiButton(buttonAbortID, width - 53, 3, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.abort")))); buttonList.add((new GuiButton(buttonAbortID, width - 53, 3, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.abort"))));
buttonList.add((new GuiButton(buttonSaveID, width - 53, 26, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.save")))); buttonList.add((new GuiButton(buttonSaveID, width - 53, 26, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.save"))));
//I don't know if you want to change those for every gui
buttonList.add((new GuiButton(buttonStackID, guiBasePosition + 105, height / 2 - 84, 50, 20, "Shift"))); buttonList.add((new GuiButton(buttonStackID, guiBasePosition + 105, height / 2 - 84, 50, 20, "Shift")));
buttonList.add((new GuiButton(buttonDropID, guiBasePosition + 105, height / 2 - 46, 50, 20, "Space"))); buttonList.add((new GuiButton(buttonDropID, guiBasePosition + 105, height / 2 - 46, 50, 20, "Space")));
//Add Switch Buttons //Add Switch Buttons
@@ -215,7 +228,6 @@ public class GuiConfig extends GuiScreen {
buttonList.add((new GuiButton(buttonVillagerID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 20 + 1, 70, 20, "Villager"))); buttonList.add((new GuiButton(buttonVillagerID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 20 + 1, 70, 20, "Villager")));
buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Enchanting"))); buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Enchanting")));
buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3 * 20 + 3, 70, 20, "Anvil"))); buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3 * 20 + 3, 70, 20, "Anvil")));
//Adding Crafting Buttons //Adding Crafting Buttons
addCraftingButtons(); addCraftingButtons();
} }
@@ -233,6 +245,39 @@ public class GuiConfig extends GuiScreen {
buttonList.add((new GuiButton(9, guiBasePosition + 34, height / 2 - 67, 22, 20, "Ctrl"))); buttonList.add((new GuiButton(9, guiBasePosition + 34, height / 2 - 67, 22, 20, "Ctrl")));
} }
public void nextShowGui(){
switch(guiShowState){
case 0:
guiShowType = GuiType.FURNACE;
break;
case 1:
guiShowType = GuiType.BREWINGSTAND;
break;
case 2:
guiShowType = GuiType.INVENTORY;
break;
case 3:
guiShowType = GuiType.ENCHANTMENT;
break;
case 4:
guiShowType = GuiType.DISPENSER;
break;
case 5:
guiShowType = GuiType.VILAGER;
break;
case 6:
guiShowType = GuiType.ANVIL;
break;
}
if(guiShowState >= 6){
guiShowState = 0;
}else{
guiShowState++;
}
}
public enum GuiType { public enum GuiType {
ANVIL, ANVIL,
FURNACE, FURNACE,