diff --git a/src/main/java/de/skate702/craftingkeys/config/GuiConfig.java b/src/main/java/de/skate702/craftingkeys/config/GuiConfig.java index bfc7523..040911a 100644 --- a/src/main/java/de/skate702/craftingkeys/config/GuiConfig.java +++ b/src/main/java/de/skate702/craftingkeys/config/GuiConfig.java @@ -3,11 +3,11 @@ package de.skate702.craftingkeys.config; import de.skate702.craftingkeys.util.LanguageLocalizer; import de.skate702.craftingkeys.util.Logger; import de.skate702.craftingkeys.util.Util; -import net.minecraft.client.Minecraft; + import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.util.ResourceLocation; -import net.minecraft.util.Timer; + import org.lwjgl.opengl.GL11; import java.awt.*; @@ -54,7 +54,7 @@ public class GuiConfig extends GuiScreen { guiShowBasePosition = width / 2 - 35; guiShowBaseHeight = height / 2 + 35; - guiShowType = GuiType.FURNACE; + guiShowType = GuiType.ANVIL; guiShowState = 0; //Button Init addStandardButtons(); @@ -222,6 +222,7 @@ public class GuiConfig extends GuiScreen { buttonList.add((new GuiButton(buttonStackID, guiBasePosition + 105, height / 2 - 84, 50, 20, "Shift"))); buttonList.add((new GuiButton(buttonDropID, guiBasePosition + 105, height / 2 - 46, 50, 20, "Space"))); //Add Switch Buttons + /* buttonList.add((new GuiButton(buttonInventoryID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight, 70, 20, "Inventory"))); buttonList.add((new GuiButton(buttonFurnaceID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 20 + 1, 70, 20, "Furnace"))); buttonList.add((new GuiButton(buttonBrewingstandID, guiShowBasePosition + 86 + 5, guiShowBaseHeight, 90, 20, "Brewing Stand"))); @@ -229,6 +230,7 @@ public class GuiConfig extends GuiScreen { buttonList.add((new GuiButton(buttonVillagerID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 20 + 1, 70, 20, "Villager"))); buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Enchanting"))); buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3 * 20 + 3, 70, 20, "Anvil"))); + */ //Adding Crafting Buttons addCraftingButtons(); }