package de.skate702.craftingkeys.proxies; import net.minecraft.client.multiplayer.PlayerControllerMP; import net.minecraft.entity.player.EntityPlayer; /** * Client Proxy, extending Common Proxy. * * @author skate702 * */ public class CraftingKeysClientProxy extends CraftingKeysProxy { @Override public void registerRenderers() { } @Override public void sendSlotClick(PlayerControllerMP controller, int windowId, int slot, int rightClick, int action, EntityPlayer player) { // TODO: Make this *** multiplayer friendly controller.windowClick(windowId, slot, rightClick, action, player); // player.openContainer.slotClick(slot, rightClick, action, player); } }