package speiger.src.coreengine.platform.graphics.api.shader.states;

public enum BlendFactor {
	ZERO,
	ONE,
	CONSTANT_COLOR,
	CONSTANT_ALPHA,
	SRC_COLOR,
	SRC_ALPHA,
	DST_COLOR,
	DST_ALPHA,
	ONE_MINUS_SRC_COLOR,
	ONE_MINUS_SRC_ALPHA,
	ONE_MINUS_DST_COLOR,
	ONE_MINUS_DST_ALPHA,
	ONE_MINUS_CONSTANT_COLOR,
	ONE_MINUS_CONSTANT_ALPHA,
	SRC_ALPHA_SATURATE;
}
