package speiger.src.coreengine.math.vector.doubles; import java.util.Objects; public class Vec4dMutable implements Vec4d { double x; double y; double z; double w; public Vec4dMutable() { } public Vec4dMutable(double value) { x = value; y = value; z = value; w = value; } public Vec4dMutable(double x, double y, double z, double w) { this.x = x; this.y = y; this.z = z; this.w = w; } @Override public boolean isMutable() { return true; } @Override public double getX() { return x; } @Override public double getY() { return y; } @Override public double getZ() { return z; } @Override public double getW() { return w; } @Override public Vec4d setX(double x) { this.x = x; return this; } @Override public Vec4d setY(double y) { this.y = y; return this; } @Override public Vec4d setZ(double z) { this.z = z; return this; } @Override public Vec4d setW(double w) { this.w = w; return this; } @Override public Vec4d copy() { return Vec4d.newMutable(this); } @Override public Vec4d set(double x, double y, double z, double w) { this.x = x; this.y = y; this.z = z; this.w = w; return this; } @Override public int hashCode() { return Objects.hash(x, y, z, w); } @Override public boolean equals(Object obj) { if(obj instanceof Vec4d) { Vec4d vec = (Vec4d)obj; return vec.getX() == x && vec.getY() == y && vec.getZ() == z && vec.getW() == w; } return false; } @Override public String toString() { return "Vec4d[x="+x+", y="+y+", z="+z+", w="+w+"]"; } }