package speiger.src.coreengine.math.vector.floats; import java.util.Objects; public class Vec3fMutable implements Vec3f { float x; float y; float z; public Vec3fMutable() { } public Vec3fMutable(float value) { x = value; y = value; z = value; } public Vec3fMutable(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } @Override public boolean isMutable() { return true; } @Override public float getX() { return x; } @Override public float getY() { return y; } @Override public float getZ() { return z; } @Override public Vec3f setX(float x) { this.x = x; return this; } @Override public Vec3f setY(float y) { this.y = y; return this; } @Override public Vec3f setZ(float z) { this.z = z; return this; } @Override public Vec3f copy() { return Vec3f.newMutable(this); } @Override public Vec3f set(float x, float y, float z) { this.x = x; this.y = y; this.z = z; return this; } @Override public int hashCode() { return Objects.hash(x, y, z); } @Override public boolean equals(Object obj) { if(obj instanceof Vec3f) { Vec3f vec = (Vec3f)obj; return vec.getX() == x && vec.getY() == y && vec.getZ() == z; } return false; } @Override public String toString() { return "Vec3f[x="+x+", y="+y+", z="+z+"]"; } }