Merge pull request #8 from tosta3000/master
Added own idea to the GUI and added a language localizer. Added Anvil manager.
This commit is contained in:
@@ -17,12 +17,10 @@ import de.skate702.craftingkeys.config.GuiConfig;
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import de.skate702.craftingkeys.config.GuiConfigHandler;
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import de.skate702.craftingkeys.config.GuiConfigHandler;
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import de.skate702.craftingkeys.manager.*;
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import de.skate702.craftingkeys.manager.*;
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import de.skate702.craftingkeys.proxies.CraftingKeysProxy;
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import de.skate702.craftingkeys.proxies.CraftingKeysProxy;
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import de.skate702.craftingkeys.util.LanguageLocalizer;
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import de.skate702.craftingkeys.util.Logger;
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import de.skate702.craftingkeys.util.Logger;
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import de.skate702.craftingkeys.util.Util;
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import de.skate702.craftingkeys.util.Util;
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import net.minecraft.client.gui.GuiEnchantment;
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import net.minecraft.client.gui.*;
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import net.minecraft.client.gui.GuiMainMenu;
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import net.minecraft.client.gui.GuiMerchant;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.inventory.*;
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import net.minecraft.client.gui.inventory.*;
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import net.minecraftforge.client.event.GuiOpenEvent;
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import net.minecraftforge.client.event.GuiOpenEvent;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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@@ -175,6 +173,10 @@ public class CraftingKeys {
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((GuiEnchantment) currentScreen).inventorySlots);
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((GuiEnchantment) currentScreen).inventorySlots);
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con.acceptKey();
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con.acceptKey();
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} else if (currentScreen instanceof GuiRepair){
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ContainerManager con = AnvilManager.getInstance(
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((GuiRepair) currentScreen).inventorySlots);
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con.acceptKey();
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}
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}
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}
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}
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@@ -5,6 +5,7 @@ import cpw.mods.fml.client.config.GuiConfig;
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import cpw.mods.fml.client.config.IConfigElement;
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import cpw.mods.fml.client.config.IConfigElement;
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import de.skate702.craftingkeys.CraftingKeys;
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import de.skate702.craftingkeys.CraftingKeys;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.util.StatCollector;
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import net.minecraftforge.common.config.ConfigElement;
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import net.minecraftforge.common.config.ConfigElement;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@@ -1,5 +1,6 @@
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package de.skate702.craftingkeys.config;
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package de.skate702.craftingkeys.config;
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import de.skate702.craftingkeys.util.LanguageLocalizer;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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@@ -13,101 +14,225 @@ public class GuiConfig extends GuiScreen {
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private static final Color pureWhite = new Color(255, 255, 255, 255);
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private static final Color pureWhite = new Color(255, 255, 255, 255);
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private static final Color lightGray = new Color(128, 128, 128, 255);
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private static final Color lightGray = new Color(128, 128, 128, 255);
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private static final Color highlight = new Color(86, 144, 72, 255);
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private static final Color highlight = new Color(86, 144, 72, 255);
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private int craftingBasePosition;
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private int guiBasePosition;
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private int craftingBaseOffset;
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private int guiBaseOffset;
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private int guiShowBasePosition;
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private int guiShowBaseHeight;
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private GuiType guiShowType;
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//TODO:Give all buttons the name you think are good for the eventhandling
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private int buttonSaveID = 901;
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private int buttonAbortID = 902;
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private int buttonDropID = 903;
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private int buttonStackID = 904;
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private int buttonAnvilID = 301;
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private int buttonBrewingstandID = 302;
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private int buttonDispenserID = 303;
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private int buttonFurnaceID = 304;
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private int buttonEnchantmentID = 305;
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private int buttonInventoryID = 306;
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private int buttonVillagerID = 307;
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public enum GuiType{
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ANVIL,
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FURNACE,
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BREWINGSTAND,
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ENCHANTMENT,
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INVENTORY,
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VILAGER,
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DISPENSER;
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}
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@Override
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@Override
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public void initGui() {
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public void initGui() {
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// Fill vars
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// Fill vars
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craftingBasePosition = width / 2 - craftingBaseOffset;
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guiBaseOffset = 35;
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craftingBaseOffset = 35;
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guiBasePosition = width / 2 - guiBaseOffset;
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// Add crafting Buttons
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guiShowBasePosition = width / 2 - 35;
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buttonList.add((new GuiButton(0, craftingBasePosition - 60, height / 2 - 87, 20, 20, "Q")));
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guiShowBaseHeight = height / 2 + 35;
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buttonList.add((new GuiButton(1, craftingBasePosition - 41, height / 2 - 87, 20, 20, "W")));
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buttonList.add((new GuiButton(2, craftingBasePosition - 22, height / 2 - 87, 20, 20, "E")));
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buttonList.add((new GuiButton(3, craftingBasePosition - 60, height / 2 - 68, 20, 20, "A")));
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buttonList.add((new GuiButton(4, craftingBasePosition - 41, height / 2 - 68, 20, 20, "S")));
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buttonList.add((new GuiButton(5, craftingBasePosition - 22, height / 2 - 68, 20, 20, "D")));
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buttonList.add((new GuiButton(6, craftingBasePosition - 60, height / 2 - 49, 20, 20, "Y")));
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buttonList.add((new GuiButton(7, craftingBasePosition - 41, height / 2 - 49, 20, 20, "X")));
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buttonList.add((new GuiButton(8, craftingBasePosition - 22, height / 2 - 49, 20, 20, "C")));
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buttonList.add((new GuiButton(9, craftingBasePosition + 34, height / 2 - 67, 22, 20, "Ctrl")));
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guiShowType = GuiType.FURNACE;
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buttonList.add((new GuiButton(10, craftingBasePosition + 105, height / 2 - 84, 50, 20, "Shift")));
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buttonList.add((new GuiButton(11, craftingBasePosition + 105, height / 2 - 46, 50, 20, "Space")));
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// Add control buttons
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buttonList.add((new GuiButton(12, width - 53, 3, 50, 20, "Abort")));
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buttonList.add((new GuiButton(13, width - 53, 26, 50, 20, "Save")));
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//Button Init
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addStandardButtons();
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}
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}
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@Override
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@Override
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public void drawScreen(int mouseX, int mouseY, float partialTicks) {
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public void drawScreen(int mouseX, int mouseY, float partialTicks) {
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// Fill vars
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//Setting up
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int infoPositionLeft = 20;
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int infoPositionRight = width - 194;
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int infoPositionHeight = height / 2 + 25;
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// Reset the GL-Color to pure white
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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// Init the Background
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drawDefaultBackground(); //drawWorldBackground(0);
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drawDefaultBackground(); //drawWorldBackground(0);
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//Title
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drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.title"), width / 2, height / 2 - 115, pureWhite.getRGB());
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// Info-text and fake line
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drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.description"), width / 2, height / 2 - 10, pureWhite.getRGB());
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drawCenteredString(fontRendererObj, "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -", width / 2, height / 2 + 8, lightGray.getRGB());
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drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.usage"), width / 2, height / 2 + 23, pureWhite.getRGB());
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// Key Info
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drawCenteredString(fontRendererObj, "Stack Key", guiBasePosition + 130, height / 2 - 96, pureWhite.getRGB());
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drawCenteredString(fontRendererObj, "Drop Key", guiBasePosition + 130, height / 2 - 58, pureWhite.getRGB());
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//Draw line to let it look better
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drawHorizontalLine(guiBasePosition - 86, guiBasePosition + 85, height / 2 - 20, pureWhite.getRGB());
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// Title
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drawCraftingTable();
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drawCenteredString(fontRendererObj, "Crafting Keys Config", width / 2, height / 2 - 115, pureWhite.getRGB());
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// Insert Gui by selected Type
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if(guiShowType == GuiType.FURNACE){
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// Crafting Table texture
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genFurnaceInfo();
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/crafting_table.png"));
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}else if(guiShowType == GuiType.BREWINGSTAND){
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drawTexturedModalRect(craftingBasePosition - 86, height / 2 - 100, 1, 0, 174, 80);
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genBrewingStandInfo();
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}else if(guiShowType == GuiType.DISPENSER){
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// Key Info
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genDispenserInfo();
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drawCenteredString(fontRendererObj, "Stack Key", craftingBasePosition + 130, height / 2 - 96, pureWhite.getRGB());
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}else if(guiShowType == GuiType.ENCHANTMENT){
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drawCenteredString(fontRendererObj, "Drop Key", craftingBasePosition + 130, height / 2 - 58, pureWhite.getRGB());
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genEnchantmentInfo();
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}else if(guiShowType == GuiType.INVENTORY){
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// Line under crafting table texture
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genInventoryInfo();
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drawHorizontalLine(craftingBasePosition - 100, width / 2 + 100 + craftingBaseOffset,
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}else if(guiShowType == GuiType.VILAGER){
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height / 2 - 20, pureWhite.getRGB());
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genVillagerInfo();
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}else if(guiShowType == GuiType.ANVIL){
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// Info-text and fake line
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genAnvilInfo();
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drawCenteredString(fontRendererObj, "Configure your keys here. Click \"Save\" when finished!",
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}
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width / 2, height / 2 - 10, pureWhite.getRGB());
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//Draw line to let it look better
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drawCenteredString(fontRendererObj, "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -",
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drawHorizontalLine(guiShowBasePosition - 86, guiShowBasePosition + 85, guiShowBaseHeight + 80, lightGray.getRGB());
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width / 2, height / 2 + 8, lightGray.getRGB());
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// Insert Info screens
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genFurnaceInfo(infoPositionRight, infoPositionHeight);
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genBrewingStandInfo(infoPositionLeft, infoPositionHeight);
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super.drawScreen(mouseX, mouseY, partialTicks);
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super.drawScreen(mouseX, mouseY, partialTicks);
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}
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}
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private void genFurnaceInfo(int xBase, int yBase) {
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//TODO: Set here the buttons with the function
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1.0F);
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@Override
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public void actionPerformed(GuiButton button) {
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if (button.id == buttonAbortID) {
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}else if (button.id == buttonSaveID) {
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}else if(button.id == buttonInventoryID) {
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guiShowType = GuiType.INVENTORY;
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}else if(button.id == buttonEnchantmentID){
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guiShowType = GuiType.ENCHANTMENT;
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}else if(button.id == buttonBrewingstandID){
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guiShowType = GuiType.BREWINGSTAND;
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}else if(button.id == buttonDispenserID){
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guiShowType = GuiType.DISPENSER;
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}else if(button.id == buttonFurnaceID){
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guiShowType = GuiType.FURNACE;
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}else if(button.id == buttonVillagerID){
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guiShowType = GuiType.VILAGER;
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}else if(button.id == buttonAnvilID){
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guiShowType = GuiType.ANVIL;
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}
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}
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//GUI GENERATORS:
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/*
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TODO: Create strings for showing the Keybindings
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*/
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private void drawCraftingTable(){
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GL11.glColor4f(1F, 1F, 1F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/crafting_table.png"));
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drawTexturedModalRect(guiBasePosition - 86, height / 2 - 100, 1, 0, 174, 80);
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drawString(fontRendererObj, "Crafting Table", guiBasePosition - 33, height / 2 - 100 + 3, lightGray.getRGB());
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}
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private void genFurnaceInfo() {
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/furnace.png"));
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/furnace.png"));
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drawTexturedModalRect(xBase, yBase, 1, 0, 174, 80);
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Furnace", xBase + 5, yBase + 5, lightGray.getRGB());
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drawCenteredString(fontRendererObj, "W", xBase + 63, yBase + 21, highlight.getRGB());
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drawString(fontRendererObj, "Furnace", guiShowBasePosition - 15, guiShowBaseHeight + 3, lightGray.getRGB());
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drawCenteredString(fontRendererObj, "S", xBase + 63, yBase + 57, highlight.getRGB());
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drawCenteredString(fontRendererObj, "Ctrl", xBase + 123, yBase + 39, highlight.getRGB());
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drawCenteredString(fontRendererObj, "W", guiShowBasePosition - 86 + 63, guiShowBaseHeight + 21, highlight.getRGB());
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drawCenteredString(fontRendererObj, "S", guiShowBasePosition - 86 + 63, guiShowBaseHeight + 57, highlight.getRGB());
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drawCenteredString(fontRendererObj, "Ctrl", guiShowBasePosition - 86 + 123, guiShowBaseHeight + 39, highlight.getRGB());
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}
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}
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private void genBrewingStandInfo(int xBase, int yBase) {
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private void genBrewingStandInfo() {
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1.0F);
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/brewing_stand.png"));
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/brewing_stand.png"));
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drawTexturedModalRect(xBase, yBase, 1, 0, 174, 80);
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Brewing Stand", xBase + 5, yBase + 5, lightGray.getRGB());
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drawCenteredString(fontRendererObj, "W", xBase + 86, yBase + 21, highlight.getRGB());
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drawString(fontRendererObj, "Brewing Stand", guiShowBasePosition - 33, guiShowBaseHeight + 3, lightGray.getRGB());
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drawCenteredString(fontRendererObj, "S", xBase + 86, yBase + 58, highlight.getRGB());
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drawCenteredString(fontRendererObj, "A", xBase + 63, yBase + 50, highlight.getRGB());
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drawCenteredString(fontRendererObj, "W", guiBasePosition, guiShowBaseHeight + 21, highlight.getRGB());
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drawCenteredString(fontRendererObj, "D", xBase + 109, yBase + 50, highlight.getRGB());
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drawCenteredString(fontRendererObj, "S", guiBasePosition, guiShowBaseHeight + 58, highlight.getRGB());
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drawCenteredString(fontRendererObj, "A", guiBasePosition - 86 + 63, guiShowBaseHeight + 50, highlight.getRGB());
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drawCenteredString(fontRendererObj, "D", guiBasePosition - 86 + 109, guiShowBaseHeight + 50, highlight.getRGB());
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}
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}
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// TODO: generators for all other textures. But... I hate this job. Does anyone wants to do this?
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private void genEnchantmentInfo(){
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// TODO: We need volunteers! Let's go! Make a pull request. THANK YOU!
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/enchanting_table.png"));
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Enchanting", guiShowBasePosition - 20, guiShowBaseHeight + 3, lightGray.getRGB());
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}
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private void genAnvilInfo(){
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/anvil.png"));
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Anvil", guiShowBasePosition - 17, guiShowBaseHeight + 3, lightGray.getRGB());
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}
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private void genVillagerInfo(){
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/villager.png"));
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Villager", guiShowBasePosition - 17, guiShowBaseHeight + 3, lightGray.getRGB());
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}
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private void genInventoryInfo(){
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/inventory.png"));
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Inventory", guiShowBasePosition - 20, guiShowBaseHeight + 3, lightGray.getRGB());
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}
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private void genDispenserInfo(){
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GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
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mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/dispenser.png"));
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drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
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drawString(fontRendererObj, "Dispenser", guiShowBasePosition - 23, guiShowBaseHeight + 3, lightGray.getRGB());
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}
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private void addStandardButtons(){
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// Add control buttons
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buttonList.add((new GuiButton(buttonAbortID, width - 53, 3, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.abort"))));
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||||||
|
buttonList.add((new GuiButton(buttonSaveID, width - 53, 26, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.save"))));
|
||||||
|
//I don't know if you want to change those for every gui
|
||||||
|
buttonList.add((new GuiButton(buttonStackID, guiBasePosition + 105, height / 2 - 84, 50, 20, "Shift")));
|
||||||
|
buttonList.add((new GuiButton(buttonDropID, guiBasePosition + 105, height / 2 - 46, 50, 20, "Space")));
|
||||||
|
//Add Switch Buttons
|
||||||
|
buttonList.add((new GuiButton(buttonInventoryID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight, 70, 20, "Inventory")));
|
||||||
|
buttonList.add((new GuiButton(buttonFurnaceID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 20 + 1, 70, 20, "Furnace")));
|
||||||
|
buttonList.add((new GuiButton(buttonBrewingstandID, guiShowBasePosition + 86 + 5, guiShowBaseHeight, 90, 20, "Brewing Stand")));
|
||||||
|
buttonList.add((new GuiButton(buttonDispenserID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 2*20 + 2*1, 70, 20, "Dispenser")));
|
||||||
|
buttonList.add((new GuiButton(buttonVillagerID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 20 + 1, 70, 20, "Villager")));
|
||||||
|
buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2*20 + 2*1, 70, 20, "Enchanting")));
|
||||||
|
buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3*20 + 3*1, 70, 20, "Anvil")));
|
||||||
|
|
||||||
|
//Adding Crafting Buttons
|
||||||
|
addCraftingButtons();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addCraftingButtons(){
|
||||||
|
buttonList.add((new GuiButton(0, guiBasePosition - 60, height / 2 - 87, 20, 20, "Q")));
|
||||||
|
buttonList.add((new GuiButton(1, guiBasePosition - 41, height / 2 - 87, 20, 20, "W")));
|
||||||
|
buttonList.add((new GuiButton(2, guiBasePosition - 22, height / 2 - 87, 20, 20, "E")));
|
||||||
|
buttonList.add((new GuiButton(3, guiBasePosition - 60, height / 2 - 68, 20, 20, "A")));
|
||||||
|
buttonList.add((new GuiButton(4, guiBasePosition - 41, height / 2 - 68, 20, 20, "S")));
|
||||||
|
buttonList.add((new GuiButton(5, guiBasePosition - 22, height / 2 - 68, 20, 20, "D")));
|
||||||
|
buttonList.add((new GuiButton(6, guiBasePosition - 60, height / 2 - 49, 20, 20, "Y")));
|
||||||
|
buttonList.add((new GuiButton(7, guiBasePosition - 41, height / 2 - 49, 20, 20, "X")));
|
||||||
|
buttonList.add((new GuiButton(8, guiBasePosition - 22, height / 2 - 49, 20, 20, "C")));
|
||||||
|
buttonList.add((new GuiButton(9, guiBasePosition + 34, height / 2 - 67, 22, 20, "Ctrl")));
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO:Get strings from language file(Localizer)...
|
||||||
|
//TODO:Add things that make this GUI an Config ... :P
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,3 +20,4 @@ public class GuiConfigHandler implements IGuiHandler {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,53 @@
|
|||||||
|
package de.skate702.craftingkeys.manager;
|
||||||
|
|
||||||
|
import de.skate702.craftingkeys.util.Logger;
|
||||||
|
import net.minecraft.inventory.Container;
|
||||||
|
|
||||||
|
public class AnvilManager extends ContainerManager {
|
||||||
|
private static AnvilManager instance = null;
|
||||||
|
|
||||||
|
private AnvilManager(Container container) {
|
||||||
|
super(container);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AnvilManager getInstance(Container container) {
|
||||||
|
if (instance == null) {
|
||||||
|
instance = new AnvilManager(container);
|
||||||
|
} else {
|
||||||
|
instance.container = container;
|
||||||
|
}
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int specificKeyToSlotIndex() {
|
||||||
|
return mapKeyToSlot(-1, -1, -1, 0, 1, -1 , -1, -1, -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getInventoryStartIndex() {
|
||||||
|
return 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int getInteractionSlotIndex() {
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void onInteractionKeyPressed() {
|
||||||
|
interact();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected int[] getDropSlots() {
|
||||||
|
return new int[]{0, 1};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void interact() {
|
||||||
|
leftClick(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
package de.skate702.craftingkeys.util;
|
||||||
|
|
||||||
|
import net.minecraft.util.StatCollector;
|
||||||
|
|
||||||
|
public class LanguageLocalizer {
|
||||||
|
/**
|
||||||
|
*If another language than de_DE or en_US is selected the English one is used...
|
||||||
|
*
|
||||||
|
* @param unloc The unlocalized string which is in the definded in the language file
|
||||||
|
* @return localized The localized String
|
||||||
|
*/
|
||||||
|
public static String localize(String unloc){
|
||||||
|
String localized = StatCollector.translateToLocal(unloc);
|
||||||
|
return localized;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -27,3 +27,10 @@ de.skate702.craftingkeys.config.other.tooltip=Saemtliche anderen Einstellungen s
|
|||||||
de.skate702.craftingkeys.warn.line1=Achtung: Crafting-Keys befindet sich in der Alpha!
|
de.skate702.craftingkeys.warn.line1=Achtung: Crafting-Keys befindet sich in der Alpha!
|
||||||
de.skate702.craftingkeys.warn.line2=Es gibt noch viele Fehler, und es fehlen noch einige Funktionen.
|
de.skate702.craftingkeys.warn.line2=Es gibt noch viele Fehler, und es fehlen noch einige Funktionen.
|
||||||
de.skate702.craftingkeys.warn.line3=Mehr Info's findest du auf: https://github.com/0xSeb/CraftingKeys!
|
de.skate702.craftingkeys.warn.line3=Mehr Info's findest du auf: https://github.com/0xSeb/CraftingKeys!
|
||||||
|
|
||||||
|
craftingkeys.config.title=Crafting Keys Konfiguration
|
||||||
|
craftingkeys.config.description=Konfiguriere hier deine Tastenbelegung und klicke dann auf "Sichern".
|
||||||
|
craftingkeys.config.button.save=Sichern
|
||||||
|
craftingkeys.config.button.abort=Abbruch
|
||||||
|
craftingkeys.config.usage=Waehle das GUI, fuer das du die Tastenbelegung sehen moechtest.
|
||||||
|
|
||||||
|
|||||||
@@ -26,4 +26,11 @@ de.skate702.craftingkeys.config.other.tooltip=All other settings are here!
|
|||||||
# Warning
|
# Warning
|
||||||
de.skate702.craftingkeys.warn.line1=Warning: Crafting Keys is still in development!
|
de.skate702.craftingkeys.warn.line1=Warning: Crafting Keys is still in development!
|
||||||
de.skate702.craftingkeys.warn.line2=This mod is not complete and there are some errors left.
|
de.skate702.craftingkeys.warn.line2=This mod is not complete and there are some errors left.
|
||||||
de.skate702.craftingkeys.warn.line3=More Information: https://github.com/0xSeb/CraftingKeys!
|
de.skate702.craftingkeys.warn.line3=More Information: https://github.com/0xSeb/CraftingKeys!
|
||||||
|
|
||||||
|
craftingkeys.config.title=Crafting Keys Config
|
||||||
|
craftingkeys.config.description=Configure your keys here. Click "Save" when finished!
|
||||||
|
craftingkeys.config.button.save=Save
|
||||||
|
craftingkeys.config.button.abort=Abort
|
||||||
|
craftingkeys.config.usage=Use the buttons to select the GUI which you want to see the Keybindings for!
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user