Reformated code, minor tweaks.

This commit is contained in:
0xSeb
2015-11-05 15:17:05 +01:00
parent 6744bf304a
commit 9b88779bc7
5 changed files with 92 additions and 65 deletions
@@ -1,6 +1,7 @@
package de.skate702.craftingkeys.config;
import de.skate702.craftingkeys.util.LanguageLocalizer;
import de.skate702.craftingkeys.util.Logger;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
@@ -35,16 +36,6 @@ public class GuiConfig extends GuiScreen {
private int buttonInventoryID = 306;
private int buttonVillagerID = 307;
public enum GuiType{
ANVIL,
FURNACE,
BREWINGSTAND,
ENCHANTMENT,
INVENTORY,
VILAGER,
DISPENSER;
}
@Override
public void initGui() {
@@ -61,42 +52,52 @@ public class GuiConfig extends GuiScreen {
addStandardButtons();
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
//Setting up
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
drawDefaultBackground(); //drawWorldBackground(0);
//Title
//Title
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.title"), width / 2, height / 2 - 115, pureWhite.getRGB());
// Info-text and fake line
// Info-text and fake line
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.description"), width / 2, height / 2 - 10, pureWhite.getRGB());
drawCenteredString(fontRendererObj, "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -", width / 2, height / 2 + 8, lightGray.getRGB());
drawCenteredString(fontRendererObj, LanguageLocalizer.localize("craftingkeys.config.usage"), width / 2, height / 2 + 23, pureWhite.getRGB());
// Key Info
// Key Info
drawCenteredString(fontRendererObj, "Stack Key", guiBasePosition + 130, height / 2 - 96, pureWhite.getRGB());
drawCenteredString(fontRendererObj, "Drop Key", guiBasePosition + 130, height / 2 - 58, pureWhite.getRGB());
//Draw line to let it look better
//Draw line to let it look better
drawHorizontalLine(guiBasePosition - 86, guiBasePosition + 85, height / 2 - 20, pureWhite.getRGB());
drawCraftingTable();
// Insert Gui by selected Type
if(guiShowType == GuiType.FURNACE){
genFurnaceInfo();
}else if(guiShowType == GuiType.BREWINGSTAND){
genBrewingStandInfo();
}else if(guiShowType == GuiType.DISPENSER){
genDispenserInfo();
}else if(guiShowType == GuiType.ENCHANTMENT){
genEnchantmentInfo();
}else if(guiShowType == GuiType.INVENTORY){
genInventoryInfo();
}else if(guiShowType == GuiType.VILAGER){
genVillagerInfo();
}else if(guiShowType == GuiType.ANVIL){
genAnvilInfo();
switch (guiShowType) {
case FURNACE:
genFurnaceInfo();
break;
case BREWINGSTAND:
genBrewingStandInfo();
break;
case DISPENSER:
genDispenserInfo();
break;
case ENCHANTMENT:
genEnchantmentInfo();
break;
case INVENTORY:
genInventoryInfo();
break;
case VILAGER:
genVillagerInfo();
break;
case ANVIL:
genAnvilInfo();
break;
}
//Draw line to let it look better
drawHorizontalLine(guiShowBasePosition - 86, guiShowBasePosition + 85, guiShowBaseHeight + 80, lightGray.getRGB());
@@ -107,38 +108,38 @@ public class GuiConfig extends GuiScreen {
@Override
public void actionPerformed(GuiButton button) {
if (button.id == buttonAbortID) {
}else if (button.id == buttonSaveID) {
}else if(button.id == buttonInventoryID) {
Logger.warn("actionPerformed(b)", "Not implemented yet");
} else if (button.id == buttonSaveID) {
Logger.warn("actionPerformed(b)", "Not implemented yet");
} else if (button.id == buttonInventoryID) {
guiShowType = GuiType.INVENTORY;
}else if(button.id == buttonEnchantmentID){
} else if (button.id == buttonEnchantmentID) {
guiShowType = GuiType.ENCHANTMENT;
}else if(button.id == buttonBrewingstandID){
} else if (button.id == buttonBrewingstandID) {
guiShowType = GuiType.BREWINGSTAND;
}else if(button.id == buttonDispenserID){
} else if (button.id == buttonDispenserID) {
guiShowType = GuiType.DISPENSER;
}else if(button.id == buttonFurnaceID){
} else if (button.id == buttonFurnaceID) {
guiShowType = GuiType.FURNACE;
}else if(button.id == buttonVillagerID){
} else if (button.id == buttonVillagerID) {
guiShowType = GuiType.VILAGER;
}else if(button.id == buttonAnvilID){
} else if (button.id == buttonAnvilID) {
guiShowType = GuiType.ANVIL;
}
}
private void drawCraftingTable() {
GL11.glColor4f(1F, 1F, 1F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/crafting_table.png"));
drawTexturedModalRect(guiBasePosition - 86, height / 2 - 100, 1, 0, 174, 80);
drawString(fontRendererObj, "Crafting Table", guiBasePosition - 33, height / 2 - 100 + 3, lightGray.getRGB());
}
//GUI GENERATORS:
/*
TODO: Create strings for showing the Keybindings
*/
private void drawCraftingTable(){
GL11.glColor4f(1F, 1F, 1F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/crafting_table.png"));
drawTexturedModalRect(guiBasePosition - 86, height / 2 - 100, 1, 0, 174, 80);
drawString(fontRendererObj, "Crafting Table", guiBasePosition - 33, height / 2 - 100 + 3, lightGray.getRGB());
}
private void genFurnaceInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/furnace.png"));
@@ -164,43 +165,42 @@ public class GuiConfig extends GuiScreen {
drawCenteredString(fontRendererObj, "D", guiBasePosition - 86 + 109, guiShowBaseHeight + 50, highlight.getRGB());
}
private void genEnchantmentInfo(){
private void genEnchantmentInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/enchanting_table.png"));
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
drawString(fontRendererObj, "Enchanting", guiShowBasePosition - 20, guiShowBaseHeight + 3, lightGray.getRGB());
}
private void genAnvilInfo(){
private void genAnvilInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/anvil.png"));
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
drawString(fontRendererObj, "Anvil", guiShowBasePosition - 17, guiShowBaseHeight + 3, lightGray.getRGB());
}
private void genVillagerInfo(){
private void genVillagerInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/villager.png"));
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
drawString(fontRendererObj, "Villager", guiShowBasePosition - 17, guiShowBaseHeight + 3, lightGray.getRGB());
}
private void genInventoryInfo(){
private void genInventoryInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/inventory.png"));
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
drawString(fontRendererObj, "Inventory", guiShowBasePosition - 20, guiShowBaseHeight + 3, lightGray.getRGB());
}
private void genDispenserInfo(){
private void genDispenserInfo() {
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/dispenser.png"));
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
drawString(fontRendererObj, "Dispenser", guiShowBasePosition - 23, guiShowBaseHeight + 3, lightGray.getRGB());
}
private void addStandardButtons(){
private void addStandardButtons() {
// Add control buttons
buttonList.add((new GuiButton(buttonAbortID, width - 53, 3, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.abort"))));
buttonList.add((new GuiButton(buttonSaveID, width - 53, 26, 50, 20, LanguageLocalizer.localize("craftingkeys.config.button.save"))));
@@ -211,16 +211,16 @@ public class GuiConfig extends GuiScreen {
buttonList.add((new GuiButton(buttonInventoryID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight, 70, 20, "Inventory")));
buttonList.add((new GuiButton(buttonFurnaceID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 20 + 1, 70, 20, "Furnace")));
buttonList.add((new GuiButton(buttonBrewingstandID, guiShowBasePosition + 86 + 5, guiShowBaseHeight, 90, 20, "Brewing Stand")));
buttonList.add((new GuiButton(buttonDispenserID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 2*20 + 2*1, 70, 20, "Dispenser")));
buttonList.add((new GuiButton(buttonDispenserID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Dispenser")));
buttonList.add((new GuiButton(buttonVillagerID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 20 + 1, 70, 20, "Villager")));
buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2*20 + 2*1, 70, 20, "Enchanting")));
buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3*20 + 3*1, 70, 20, "Anvil")));
buttonList.add((new GuiButton(buttonEnchantmentID, guiShowBasePosition + 86 + 5, guiShowBaseHeight + 2 * 20 + 2, 70, 20, "Enchanting")));
buttonList.add((new GuiButton(buttonAnvilID, guiShowBasePosition - 86 - 70 - 5, guiShowBaseHeight + 3 * 20 + 3, 70, 20, "Anvil")));
//Adding Crafting Buttons
addCraftingButtons();
}
private void addCraftingButtons(){
private void addCraftingButtons() {
buttonList.add((new GuiButton(0, guiBasePosition - 60, height / 2 - 87, 20, 20, "Q")));
buttonList.add((new GuiButton(1, guiBasePosition - 41, height / 2 - 87, 20, 20, "W")));
buttonList.add((new GuiButton(2, guiBasePosition - 22, height / 2 - 87, 20, 20, "E")));
@@ -233,6 +233,16 @@ public class GuiConfig extends GuiScreen {
buttonList.add((new GuiButton(9, guiBasePosition + 34, height / 2 - 67, 22, 20, "Ctrl")));
}
public enum GuiType {
ANVIL,
FURNACE,
BREWINGSTAND,
ENCHANTMENT,
INVENTORY,
VILAGER,
DISPENSER
}
//TODO:Get strings from language file(Localizer)...
//TODO:Add things that make this GUI an Config ... :P
}