Added Inventory-Generator.

This commit is contained in:
tosta3000
2015-11-05 14:10:49 +01:00
parent e489b7b52c
commit dd4bebfc1a
@@ -55,9 +55,10 @@ public class GuiConfig extends GuiScreen {
guiShowBasePosition = width / 2 - 35;
guiShowBaseHeight = height / 2 + 35;
guiShowType = GuiType.FURNACE;
//Button Init
addStandardButtons();
guiShowType = GuiType.FURNACE;
}
@@ -128,7 +129,7 @@ public class GuiConfig extends GuiScreen {
//GUI GENERATORS:
/*
TODO: Create generators for the Inventory
TODO: Create strings for showing the Keybindings
*/
private void drawCraftingTable(){
@@ -186,6 +187,9 @@ public class GuiConfig extends GuiScreen {
private void genInventoryInfo(){
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/inventory.png"));
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
drawString(fontRendererObj, "Inventory", guiShowBasePosition - 20, guiShowBaseHeight + 3, lightGray.getRGB());
}
private void genDispenserInfo(){