Added Inventory-Generator.
This commit is contained in:
@@ -55,9 +55,10 @@ public class GuiConfig extends GuiScreen {
|
|||||||
guiShowBasePosition = width / 2 - 35;
|
guiShowBasePosition = width / 2 - 35;
|
||||||
guiShowBaseHeight = height / 2 + 35;
|
guiShowBaseHeight = height / 2 + 35;
|
||||||
|
|
||||||
|
guiShowType = GuiType.FURNACE;
|
||||||
|
|
||||||
//Button Init
|
//Button Init
|
||||||
addStandardButtons();
|
addStandardButtons();
|
||||||
guiShowType = GuiType.FURNACE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -128,7 +129,7 @@ public class GuiConfig extends GuiScreen {
|
|||||||
|
|
||||||
//GUI GENERATORS:
|
//GUI GENERATORS:
|
||||||
/*
|
/*
|
||||||
TODO: Create generators for the Inventory
|
TODO: Create strings for showing the Keybindings
|
||||||
*/
|
*/
|
||||||
|
|
||||||
private void drawCraftingTable(){
|
private void drawCraftingTable(){
|
||||||
@@ -186,6 +187,9 @@ public class GuiConfig extends GuiScreen {
|
|||||||
|
|
||||||
private void genInventoryInfo(){
|
private void genInventoryInfo(){
|
||||||
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
|
GL11.glColor4f(0.5F, 0.5F, 0.5F, 1F);
|
||||||
|
mc.renderEngine.bindTexture(new ResourceLocation("textures/gui/container/inventory.png"));
|
||||||
|
drawTexturedModalRect(guiShowBasePosition - 86, guiShowBaseHeight, 1, 0, 174, 80);
|
||||||
|
drawString(fontRendererObj, "Inventory", guiShowBasePosition - 20, guiShowBaseHeight + 3, lightGray.getRGB());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void genDispenserInfo(){
|
private void genDispenserInfo(){
|
||||||
|
|||||||
Reference in New Issue
Block a user