Wasted a lot of time trying to move an held item to a hotbar slot. But the indices of the crafting slot are the same. I do not understand if / how InvTweaks solves this problem. Probably never gonna work -.-

This commit is contained in:
0xSeb
2015-11-02 01:06:58 +01:00
parent 6c99c1db19
commit f08cc9b591
3 changed files with 36 additions and 2 deletions
-2
View File
@@ -7,9 +7,7 @@ Crafting Keys is a modification which adds a lot of new key bindings to minecraf
The whole project had been refactored and is now almost ready to be release. But there are missing a few things:
- Better Log Output
- Unit Tests
- Implementing all vanilla guis
- Add number compr.
- Better, all new GUI
## More Information
@@ -30,6 +30,34 @@ public abstract class ContainerManager {
*/
public abstract void acceptKey();
protected void handleNumKey() {
int hotbarStartIndex = 0;
if (Keyboard.isKeyDown(Keyboard.KEY_1)) {
leftClick(hotbarStartIndex + 1);
} else if (Keyboard.isKeyDown(Keyboard.KEY_2)) {
leftClick(hotbarStartIndex + 2);
} else if (Keyboard.isKeyDown(Keyboard.KEY_3)) {
leftClick(hotbarStartIndex + 3);
} else if (Keyboard.isKeyDown(Keyboard.KEY_4)) {
leftClick(hotbarStartIndex + 4);
} else if (Keyboard.isKeyDown(Keyboard.KEY_5)) {
leftClick(hotbarStartIndex + 5);
} else if (Keyboard.isKeyDown(Keyboard.KEY_6)) {
leftClick(hotbarStartIndex + 6);
} else if (Keyboard.isKeyDown(Keyboard.KEY_7)) {
leftClick(hotbarStartIndex + 7);
} else if (Keyboard.isKeyDown(Keyboard.KEY_8)) {
leftClick(hotbarStartIndex + 8);
} else if (Keyboard.isKeyDown(Keyboard.KEY_9)) {
leftClick(hotbarStartIndex + 9);
} else {
return;
}
moveStackToInventory(-1);
}
/**
* Converts the first specific pressed Key to the slot in a given Inventory.
* Does also accept Interaction (mapped to -101) and drop key (mapped to -102).
@@ -47,12 +47,14 @@ public class CraftingManager extends ContainerManager {
if (!InputUtil.isSameKey(slotIndex)) {
// Drop
if (isDropKeyDown()) {
for (int i = 1; i < 10; i++) {
moveStackToInventory(i);
}
// Get from output
} else if (isInteractionKeyDown()) {
if (isStackKeyDown()) {
@@ -71,6 +73,7 @@ public class CraftingManager extends ContainerManager {
clickOnCraftingOutput();
}
// Move
} else if (slotIndex > 0 && currentHoveredSlot != null) {
if (isStackKeyDown()) {
@@ -79,6 +82,11 @@ public class CraftingManager extends ContainerManager {
} else {
move(currentHoveredSlot.slotNumber, slotIndex, 1);
}
// Handle NumKey-moving
} else if (Util.client.thePlayer.inventory.getItemStack() != null) {
Logger.warn("acceptKey()", "NumKey-Moving does not work yet. Will probably work never.");
//handleNumKey();
}
}
}