402 lines
15 KiB
Markdown
402 lines
15 KiB
Markdown
## Quality Of Life Features
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New Specialized functions/classes that were added to increase performance and/or reduce allocations and/or for Quality of life.
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# Functions
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Functions that increase performance or are quality of life in their nature.
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<details>
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<summary>Iterable</summary>
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<p>
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## Functional Functions
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Java adds themselves a lot of functional functions like,
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- Stream:
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- Map/FlatMap
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- Filter/Distinct/Limit/Sorted
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- Count/FindFirst/Collect
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- Peek/ForEach/Reduce
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- anyMatch/allMatch/NoneMatch
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that allows to process a collection in a functional way.
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But these require streams which have a lot of Overhead in their nature.
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Luckly Primitive Collections adds replacement functions that provide the same functionality but with minimal overhead.
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Here are some examples:
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```java
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public ObjectIterable<Path> toPath(ObjectIterable<String> iterable) {
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return iterable.map(Paths::get).filter(Files::exist);
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}
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public Iterable<Path> toPath(Iterable<String> iterable) {
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return ObjectIterables.map(iterable, Paths::get).filter(Files::exist);
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}
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public int sum(IntIterable iterable) {
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return iterable.reduce(Integer::sum);
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}
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```
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## AsyncAPI</summary>
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The AsyncAPI is a Feature that simplifies the processing of Collections on a separate thread.
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It uses the same concept as Javas Stream API but uses the light weight Functions from Primitive Collections to achieve the same thing.
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Unlike Javas StreamAPI the AsyncAPI is always singleThreaded and more like Javas CompletableFuture, which you can await or let run Asynchronous.
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The Goal is it to simplify the processing of Collections asynchronous.
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Especially on tasks which don't have to be finished instantly but can be processed on the side.
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Here is a example of how the API works.
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```java
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public void processFiles(ObjectCollection<String> potentialFiles) {
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potentialFiles.asAsync()
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.map(Paths::get).filter(Files::exists) //Modifies the collection (Optional)
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.forEach(Files::delete) //Creates the action (Required)
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.callback(T -> {}} //Callback on completion, still offthread (Optional)
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.execute() //Starts the task. (Required)
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}
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```
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</p>
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</details>
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<details>
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<summary>Collection</summary>
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<p>
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These are functions specific to the Collections interface, stuff that everyone wished it was present to be in the first place.
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## AddAll (Array)
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Adding Elements to a Collection usually requires either a for loop or a Arrays.wrap().
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This isn't an issue with Primitive Collections.
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```java
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public void addMonths(ObjectCollection<String> months) {
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months.addAll("January", "February", "March", "April", "May", "June", "July", "August", "September, "October", November", "December");
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}
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public void addElements(ObjectCollection<String> result, String[] elements) {
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result.addAll(elements, 0, 5); //elements, offset, length
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}
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```
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## containsAny
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Everyone hates comparing if 2 collections have part of each other included.
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The solution usually requires for loops and keeping track if things were found or not.
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And every Java Developer had this issue at least once and wished for a clean solution.
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```java
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public boolean hasMonths(ObjectCollection<Month> target, Collection<Month> toFind) {
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return target.containsAny(toFind);
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}
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```
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## Copy
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Collections get copied every now and then. There is only 2 ways that this happens.
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Javas Clone API or using Constructor that supports collections.
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Javas Clone API is kinda in a Zombie state, where it is supported or not. Its not really clear if you should use it or not.
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The Clone CloneNotSupportedException isn't helping either, causing more janky code.
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While a Constructor can only support so much and testing for every case isn't really viable.
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So the decision was made to straight out not support clone and instead add a copy function which doesn't use a checked exception.
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It works exactly like the clone function. In a sense where it creates a shallow copy. (SubCollections do not work for obvious reasons)
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```java
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public IntCollection copy(IntCollection original) {
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return original.copy();
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}
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```
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## Primitive Streams
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Since Javas Stream API is still really useful, even at its shortcomings, Primitive Collections provides easy access to it.
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Generic Streams and the closest Primitive Stream will be provided. So a FloatCollection goes to a DoubleStream.
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```java
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public IntStream createStream(IntCollection source) {
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return source.primitiveStream();
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}
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```
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## RemoveAll/RetainAll with listener
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Ever wanted use removeAll or retainAll and wanted to know what elements actually got deleted?
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The usual solution is to create a copy and then apply it to the original and cross reference them.
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Which leads to really messy code and just hasn't a clean solution.
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Luckly Primitive Collections got you covered.
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```java
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public void removeInvalidFiles(ObjectCollections<Path> files, ObjectCollection<Path> toRemove) {
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files.removeAll(toRemove, T -> System.out.println(T));
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}
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public void removeInvalidFiles(ObjectCollections<Path> files, ObjectCollection<Path> toKeep) {
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files.retainFiles(toKeep, T -> System.out.println(T));
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}
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```
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## ToArray
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Primitive Collections supports primitive/generic toArray functions for its Primitive Collections.
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On top of that the Object side gets a Java9 function ported back to java8, which uses a functional Interface to create the backing array.
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```java
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public Integer[] toArray(IntCollection c) {
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return c.toArray(new Integer[c.size]);
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}
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public int[] toArray(IntCollection c) {
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return c.toIntArray();
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}
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public String[] toArray(ObjectCollection<String> c) {
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return c.toArray(String::new);
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}
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```
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</p>
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</details>
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<details>
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<summary>List</summary>
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<p>
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These functions are List specific functions, a couple of these are from FastUtil.
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## add/get/remove/extractElements
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These functions really useful helper functions. 3 of which are copied from FastUtil. (extract is from Primitive Collections)
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They are basically array forms of addAll, getAll, removeRange and removeAndGetRange. This is the simplest way to describe it.
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Here some example:
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```java
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public void addAll(DoubleList list) {
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list.addElements(0D, 12.2D, 3.5D, 4.2D);
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}
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public double[] getAll(DoubleList list, int amount) {
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double[] result = new double[amount];
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list.getElements(0, result);
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return result;
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}
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public void removeRange(FloatList list) {
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list.removeElements(5, 14);
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}
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public float[] extractRange(FloatList list) {
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return list.extractElements(5, 14); //Returns the removed elements
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}
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```
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## addIfPresent/addIfAbsent
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These two functions are simple helper functions that check internally if a element is present or absent before adding them to the List.
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Removing the need for a contains or indexOf check every time you want to add a element.
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While it is of course better to use a set, there is cases where this is still useful.
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```java
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public void addElements(IntList list, int... numbersToAdd) {
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for(int e : numbersToAdd) {
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list.addIfAbsent(e);
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}
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}
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public void addExisting(ObjectList<String> list, String... textToAdd) {
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for(String s : textToAdd) {
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list.addIfPresent(s);
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}
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}
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```
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## SwapRemove
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Lists when removing a Element shift usually the backing array to the left based to shrink the elements.
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While that isn't computational expensive with LinkedLists, it is with ArrayLists.
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Here comes swapRemove into play, which just removes the desired elements and instead of shifting left puts the last element in its place.
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This reduces the data copying required down to 1 element instead of an array.
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```java
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public int remove(IntList elements, int indexToRemove) {
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return elements.swapRemove(indexToRemove);
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}
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```
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## Unstable Sort (From FastUtil)
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Unstable Sort uses a Faster but not as stable sorting algorithm to sort the Collection.
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Stable doesn't mean crashing, but more like that the result isn't exactly perfectly sorted.
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```java
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public void sort(List<Month> list, Comparator<Month> sorter) {
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list.unstableSort(sorter);
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}
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```
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</p>
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</details>
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<details>
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<summary>Map</summary>
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<p>
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These functions are based on the Map interface. Useful functions you really would want.
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## addTo/subFrom
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addTo (from FastUtil) and subFrom are mathematically functions that either add or subtract from the value of a given key.
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And if the key isn't present or would result in the default value it will either add or remove the entry from the Map. Given the circumstance.
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This is a really useful function and I wish FastUtil made it accessible by default but sadly it isn't.
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To simplify the explanation:
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- addTo if no element is present puts in the desired number, otherwise it sums up the two values.
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- subFrom if a element is present subtracts from it, if the element reaches the default value it removes the element from the map. If not present it will be ignored.
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```java
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public void addTo(Object2DoubleMap<Month> map, Month key, double averageTrainsRepaired) {
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map.addTo(key, averageTrainsRepaired);
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}
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public void subFrom(Long2IntMap map, long key, double amount) {
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map.subFrom(key, amount);
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}
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```
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## addToAll
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Simple bulk version of the addTo function since sometimes you want to merge 2 maps for summing.
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Especially if your work is multi-threaded this can become useful.
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```java
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public void addTo(Object2DoubleMap<Month> map, Object2DoubleMap<Month> trainsRepaired) {
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map.addToAll(trainsRepaired);
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}
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```
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## mergeAll
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This is a simple bulk version of merge since merging 2 maps is more frequent then people might think and leads to cleaner code too.
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```java
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public void merge(Long2ByteMap result, Long2ByteMap toMerge) {
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result.mergeAll(toMerge);
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}
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```
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## putAll (Array)
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This allows to put keys and values as arrays instead of requiring a WrapperMap to insert the elements.
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Not as useful as the Collections.addAll variant but still really useful.
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```java
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public void putAll(Int2DoubleMap map, int[] keys, double[] values) {
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map.put(keys, values, 2, 15);
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}
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```
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## putAllIfAbsent
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putAll has this usual quirk where if a element is present it will replace the value, and sometimes this is not wanted.
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While putIfAbsent exists it has no real mass form and makes iterative solutions really uneasy to use.
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Here comes the helper function that gets rid of that problem.
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```java
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public void merge(Long2ObjectMap<String> regionFiles, Long2ObjectMap<String> toAdd) {
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regionFiles.putAllIfAbsent(toAdd);
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}
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```
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## removeOrDefault
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getOrDefault is a really useful function that find use cases all the time.
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Sadly by default there is no variant of removeOrDefault, while it has less cases still could be used every now and then.
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This function basically tries to remove a element, if it is not present it will just return your desired default.
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```java
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public Path removeCache(Long2ObjectMap<Path> caches, long key) {
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return caches.removeOrDefault(key, Paths.get("nuclearFun"));
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}
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```
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## supplyIfAbsent
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This one is one of my favorites. computeIfAbsent is a really useful function.
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But in 90% of the cases I use it the value is a collection.
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This becomes really annoying since methodReferences are faster/cleaner then Lambdas in my opinion.
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supplyIfAbsent is basically computeIfAbsent but without a key, perfect for the default constructor of a collection.
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This is the whole reason it exists.
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```java
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public void example(Int2ObjectMap<List<String>> map, Int2ObjectMap<String> toAdd) {
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for(Entry<String> entry : toAdd.entrySet()) {
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map.supplyIfAbsent(entry.getKey(), ObjectArrayList::new).add(entry.getValue());
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}
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}
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```
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</p>
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</details>
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# Interfaces
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Interfaces that provide essential or quality of life features.
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<details>
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<summary>ITrimmable</summary>
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<p>
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The ITrimmable is Accessor interface that allows you to access a couple helper functions to control the size of your collections.
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This was created for the constant casting requirement to implementations just to shrink collections which get annoying over time.
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## trim
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This function basically trims down the backing implementation to use as little memory as required to store the elements in the collection.
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Optionally a desired minimum size can be provided as of how low it should go at worst.
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## clearAndTrim
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when you want to reset a Collection completely you have 2 options. Clear it and then call trim, or recreate the collection.
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clearAndTrim solves this problem by clearing the collection and trimming it in one go, reducing overhead to achieve such a thing.
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</p>
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</details>
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<details>
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<summary>IArray</summary>
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<p>
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IArray is a Accessor interface that provides more access to collections by providing tools to grow your collection as needed.
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While putAll/addAll try to ensure that you have enough room for your elements, this is not really a solution for all cases.
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Sometimes you need to ensure the Collection is pre-initialized.
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IArray grants you that control.
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There is also a type specific that provides you access to the backing array implementation of Lists for faster Iteration but that is a really specific case.
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## ensureCapacity
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Ensures that your collection has enough storage for the elements you want to insert.
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## elements (ITypeSpecificArray)
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Allows you access to the backing array of a List which is for people who know what they are doing.
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There is a lambda version of this function too which makes sure for synchronizedLists that you are the only one accessing the array.
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</p>
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</details>
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<details>
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<summary>OrderedMap</summary>
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<p>
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The OrderedMap is a real edge case interface that was born for a need.
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FastUtil added functions that were like moveToFirst which were hardcoded to the implementation.
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They didn't fit into something like a SortedMap because the Set wasn't sorted.
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So OrderedMap was born, which isn't random but ordered in a specific way that can be changed.
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## getAndMoveToFirst/getAndMoveToLast
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Returns a desired element and removing it to the first/last spot in the Map. Moving the element that was at its spot after/before it.
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## moveToFirst/moveToLast
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Moves the element if present to the first/last spot in the Map. Moving the element that was at its spot after/before it.
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Returns true if the element was actually moved.
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## putAndMoveToFirst/putAndMoveToLast
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Adds the desired element and moves it to first/last spot in the Map. Moving the element that was at its spot after/before it.
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## firstKey/lastKey (Optional poll)
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Provides access to the current first/last key of the Map.
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Optionally can be polled if desired.
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## firstValue/lastValue
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Provides access to the current first/last value of the Map.
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</p>
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</details>
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<details>
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<summary>OrderedSet</summary>
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<p>
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The OrderedSet is a real edge case interface that was born for a need.
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FastUtil added functions that were like moveToFirst which were hardcoded to the implementation.
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They didn't fit into something like a SortedSet because the Set wasn't sorted.
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So OrderedSet was born, which isn't random but ordered in a specific way that can be changed.
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## addAndMoveToFirst/addAndMoveToLast
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Adds the desired element and moves it to first/last spot in the Collection. Moving the element that was at its spot after/before it.
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## moveToFirst/moveToLast
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Moves the element if present to the first/last spot in the Collection. Moving the element that was at its spot after/before it.
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Returns true if the element was actually moved.
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## first/last (Optional poll)
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Provides access to the current first/last element of the set.
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Optionally can be polled if desired.
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</p>
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</details> |