29 lines
713 B
Java
29 lines
713 B
Java
package speiger.src.coreengine.rendering.utils.values.textures;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL30;
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import speiger.src.coreengine.rendering.utils.values.IGLValue.ITextureFormatType;
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public enum GLTextureFormat implements ITextureFormatType {
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R(GL11.GL_RED, true),
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RG(GL30.GL_RG, true),
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RGB(GL11.GL_RGB, true),
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RGBA(GL11.GL_RGBA, true),
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DEPTH(GL11.GL_DEPTH_COMPONENT, true),
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DEPTH_STENCIL(GL30.GL_DEPTH_STENCIL, true);
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int glMode;
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boolean internal;
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private GLTextureFormat(int glMode, boolean internal) {
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this.glMode = glMode;
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this.internal = internal;
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}
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@Override
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public int glMode() { return glMode; }
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@Override
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public boolean internal() { return internal; }
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}
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