SimpleJavaEngine/src/main/java/speiger/src/coreengine/math/vector/shorts/Vec4s.java

160 lines
8.5 KiB
Java

package speiger.src.coreengine.math.vector.shorts;
import java.nio.ByteBuffer;
import java.nio.ShortBuffer;
import speiger.src.coreengine.math.MathUtils;
import speiger.src.coreengine.math.vector.bytes.Vec4b;
import speiger.src.coreengine.math.vector.doubles.Vec4d;
import speiger.src.coreengine.math.vector.floats.Vec4f;
import speiger.src.coreengine.math.vector.ints.Vec4i;
import speiger.src.coreengine.math.vector.longs.Vec4l;
public interface Vec4s extends Vecs
{
public static final Vec4s ZERO = of();
public static final Vec4s MINUS_ONE = of((short)-1);
public static final Vec4s ONE = of((short)1);
public static Vec4s mutable(){return new Vec4sMutable();}
public static Vec4s mutable(short value){return new Vec4sMutable(value);}
public static Vec4s mutable(short x, short y, short z, short w){return new Vec4sMutable(x, y, z, w);}
public static Vec4s mutable(Vec4s vec){return mutable(vec.getX(), vec.getY(), vec.getZ(), vec.getW());}
public static Vec4s of(){return new Vec4sImmutable();}
public static Vec4s of(short value){return new Vec4sImmutable(value);}
public static Vec4s of(short x, short y, short z, short w){return new Vec4sImmutable(x, y, z, w);}
public static Vec4s of(Vec4s vec){return of(vec.getX(), vec.getY(), vec.getZ(), vec.getW());}
public short getX();
public short getY();
public short getZ();
public short getW();
public Vec4s setX(short x);
public Vec4s setY(short y);
public Vec4s setZ(short z);
public Vec4s setW(short w);
@Override
public default short[] asArray(){return new short[]{getX(), getY(), getZ(), getW()};}
@Override
public Vec4s copy();
@Override
public default Vec4s abs(){return set((short)Math.abs(getX()), (short)Math.abs(getY()), (short)Math.abs(getZ()), (short)Math.abs(getW()));}
@Override
public default Vec4s negate(){return set((short)0, (short)0, (short)0, (short)0);}
@Override
public default Vec4s invert(){return set((short)-getX(), (short)-getY(), (short)-getZ(), (short)-getW());}
@Override
public default Vec4s add(short value){return add(value, value, value, value);}
public default Vec4s add(Vec4s value){return add(value.getX(), value.getY(), value.getZ(), value.getW());}
public default Vec4s add(short x, short y, short z, short w){return set((short)(getX() + x), (short)(getY() + y), (short)(getZ() + z), (short)(getW() + w));}
@Override
public default Vec4s sub(short value){return sub(value, value, value, value);}
public default Vec4s sub(Vec4s value){return sub(value.getX(), value.getY(), value.getZ(), value.getW());}
public default Vec4s sub(short x, short y, short z, short w){return set((short)(getX() - x), (short)(getY() - y), (short)(getZ() - z), (short)(getW() - w));}
@Override
public default Vec4s multiply(short value){return multiply(value, value, value, value);}
public default Vec4s multiply(Vec4s value){return multiply(value.getX(), value.getY(), value.getZ(), value.getW());}
public default Vec4s multiply(short x, short y, short z, short w){return set((short)(getX() * x), (short)(getY() * y), (short)(getZ() * z), (short)(getW() * w));}
@Override
public default Vec4s devide(short value){return devide(value, value, value, value);}
public default Vec4s devide(Vec4s value){return devide(value.getX(), value.getY(), value.getZ(), value.getW());}
public default Vec4s devide(short x, short y, short z, short w){return set((short)(getX() / x), (short)(getY() / y), (short)(getZ() / z), (short)(getW() / w));}
@Override
public default Vec4s set(short value){return set(value, value, value, value);}
public default Vec4s set(Vec4s value){return set(value.getX(), value.getY(), value.getZ(), value.getW());}
public Vec4s set(short x, short y, short z, short w);
public default double distanceTo(Vec4s value){return distanceTo(value.getX(), value.getY(), value.getZ(), value.getW());}
public default double distanceTo(short x, short y, short z, short w){return Math.sqrt(distanceTo(x, y, z, w));}
public default long distanceToSquared(Vec4s value){return distanceToSquared(value.getX(), value.getY(), value.getZ(), value.getW());}
public default long distanceToSquared(short x, short y, short z, short w)
{
long xPos = getX() - x;
long yPos = getY() - y;
long zPos = getZ() - z;
long wPos = getW() - w;
return (xPos * xPos) + (yPos * yPos) + (zPos * zPos) + (wPos * wPos);
}
@Override
public default long lengthSquared() {return (getX() * getX()) + (getY() * getY()) + (getZ() * getZ()) + (getW() * getW());}
public default long dotProduct(Vec4s value){return dotProduct(value.getX(), value.getY(), value.getZ(), value.getW());}
public default long dotProduct(short x, short y, short z, short w){return (getX() * x) + (getY() * y) + (getZ() * z) + (getW() * w);};
public default Vec4s min(Vec4s other) {return min(other, this);}
public default Vec4s min(Vec4s other, Vec4s result){return min(other.getX(), other.getY(), other.getZ(), other.getW(), result);}
public default Vec4s min(short x, short y, short z, short w) {return min(x, y, z, w, this);}
public default Vec4s min(short x, short y, short z, short w, Vec4s result){return result.set((short)Math.min(getX(), x), (short)Math.min(getY(), y), (short)Math.min(getZ(), z), (short)Math.min(getW(), w));}
public default Vec4s max(Vec4s other) {return max(other, this);}
public default Vec4s max(Vec4s other, Vec4s result){return max(other.getX(), other.getY(), other.getZ(), other.getW(), result);}
public default Vec4s max(short x, short y, short z, short w) {return max(x, y, z, w, this);}
public default Vec4s max(short x, short y, short z, short w, Vec4s result){return result.set((short)Math.max(getX(), x), (short)Math.max(getY(), y), (short)Math.max(getZ(), z), (short)Math.max(getZ(), z));}
public default Vec4s difference(Vec4s other) {return difference(other, this);}
public default Vec4s difference(Vec4s other, Vec4s result){return difference(other.getX(), other.getY(), other.getZ(), other.getW(), result);}
public default Vec4s difference(short x, short y, short z, short w) {return difference(x, y, z, w, this);}
public default Vec4s difference(short x, short y, short z, short w, Vec4s result){return result.set((short)(getX() - x), (short)(getY() - y), (short)(getZ() - z), (short)(getW() - w));}
@Override
public default Vec4s clamp(short min, short max){return clamp(min, max, ALL);}
public default Vec4s clamp(short min, short max, Vec4s result){return clamp(min, max, result, ALL);}
@Override
public default Vec4s clamp(short min, short max, int filter){return clamp(min, max, this, filter);}
public default Vec4s clamp(short min, short max, Vec4s result, int filter){ return result.set((filter & X) == 0 ? getX() : MathUtils.clamp(min, max, getX()), (filter & Y) == 0 ? getY() : MathUtils.clamp(min, max, getY()), (filter & Z) == 0 ? getZ() : MathUtils.clamp(min, max, getZ()), (filter & W) == 0 ? getW() : MathUtils.clamp(min, max, getW()));}
@Override
public default Vec4s store(ByteBuffer buffer)
{
buffer.putShort(getX()).putShort(getY()).putShort(getZ()).putShort(getW());
return this;
}
@Override
public default Vec4s load(ByteBuffer buffer)
{
return set(buffer.getShort(), buffer.getShort(), buffer.getShort(), buffer.getShort());
}
@Override
public default Vec4s store(ShortBuffer buffer)
{
buffer.put(getX()).put(getY()).put(getZ()).put(getW());
return this;
}
@Override
public default Vec4s load(ShortBuffer buffer)
{
return set(buffer.get(), buffer.get(), buffer.get(), buffer.get());
}
@Override
public default Vec4b asByte(){return isMutable() ? Vec4b.mutable((byte)getX(), (byte)getY(), (byte)getZ(), (byte)getW()) : Vec4b.of((byte)getX(), (byte)getY(), (byte)getZ(), (byte)getW());}
@Override
public default Vec4i asInt(){return isMutable() ? Vec4i.mutable(getX(), getY(), getZ(), getW()) : Vec4i.of(getX(), getY(), getZ(), getW());}
@Override
public default Vec4l asLong(){return isMutable() ? Vec4l.mutable(getX(), getY(), getZ(), getW()) : Vec4l.of(getX(), getY(), getZ(), getW());}
@Override
public default Vec4f asFloat() {return isMutable() ? Vec4f.mutable(getX(), getY(), getZ(), getW()) : Vec4f.of(getX(), getY(), getZ(), getW());}
@Override
public default Vec4d asDouble(){return isMutable() ? Vec4d.mutable(getX(), getY(), getZ(), getW()) : Vec4d.of(getX(), getY(), getZ(), getW());}
@Override
public default Vec4s asMutable(){return isMutable() ? this : of(this);}
@Override
public default Vec4s asImmutable(){return isMutable() ? mutable(this) : this;}
@Override
public default Vec4s copyAsMutable(){return mutable(this);}
@Override
public default Vec4s copyAsImmutable(){return of(this);}
}