SimpleJavaEngine/src/main/java/speiger/src/coreengine/math/vector/floats/Vec2f.java

158 lines
8.7 KiB
Java

package speiger.src.coreengine.math.vector.floats;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import speiger.src.coreengine.math.MathUtils;
import speiger.src.coreengine.math.vector.bytes.Vec2b;
import speiger.src.coreengine.math.vector.doubles.Vec2d;
import speiger.src.coreengine.math.vector.ints.Vec2i;
import speiger.src.coreengine.math.vector.longs.Vec2l;
import speiger.src.coreengine.math.vector.shorts.Vec2s;
public interface Vec2f extends Vecf {
public static final Vec2f ZERO = of();
public static final Vec2f MINUS_ONE = of(-1F);
public static final Vec2f ONE = of(1F);
public static Vec2f mutable() { return new Vec2fMutable(); }
public static Vec2f mutable(float value) { return new Vec2fMutable(value); }
public static Vec2f mutable(float x, float y) { return new Vec2fMutable(x, y); }
public static Vec2f mutable(Vec2f value) { return mutable(value.getX(), value.getY()); }
public static Vec2f of() { return new Vec2fImmutable(); }
public static Vec2f of(float value) { return new Vec2fImmutable(value); }
public static Vec2f of(float x, float y) { return new Vec2fImmutable(x, y); }
public static Vec2f of(Vec2f value) { return of(value.getX(), value.getY()); }
public float getX();
public float getY();
public Vec2f setX(float x);
public Vec2f setY(float y);
@Override
public default float[] asArray() { return new float[] {getX(), getY()}; }
@Override
public Vec2f copy();
@Override
public default Vec2f abs() { return set(Math.abs(getX()), Math.abs(getY())); }
@Override
public default Vec2f negate() { return set(0F, 0F); }
@Override
public default Vec2f invert() { return set(-getX(), -getY()); };
public default Vec2f normalize() {
float l = length();
return l == 0F ? this : multiply(1F / l);
}
@Override
public default Vec2f add(float value) { return add(value, value); }
public default Vec2f add(Vec2f value) { return add(value.getX(), value.getY()); }
public default Vec2f add(float x, float y) { return set(x + getX(), y + getY()); }
@Override
public default Vec2f sub(float value) { return sub(value, value); }
public default Vec2f sub(Vec2f value) { return sub(value.getX(), value.getY()); }
public default Vec2f sub(float x, float y) { return set(getX() - x, getY() - y); }
@Override
public default Vec2f multiply(float value) { return multiply(value, value); }
public default Vec2f multiply(Vec2f value) { return multiply(value.getX(), value.getY()); }
public default Vec2f multiply(float x, float y) { return set(x * getX(), y * getY()); }
@Override
public default Vec2f devide(float value) { return devide(value, value); }
public default Vec2f devide(Vec2f value) { return devide(value.getX(), value.getY()); }
public default Vec2f devide(float x, float y) { return set(getX() / x, getY() / y); }
@Override
public default Vec2f set(float value) { return set(value, value); };
public default Vec2f set(Vec2f value) { return set(value.getX(), value.getY()); }
public Vec2f set(float x, float y);
public default double distanceTo(Vec2f value) { return distanceTo(value.getX(), value.getY()); }
public default double distanceTo(float x, float y) { return Math.sqrt(distanceToSquared(x, y)); }
public default double distanceToSquared(Vec2f value) { return distanceToSquared(value.getX(), value.getY()); }
public default double distanceToSquared(float x, float y) {
double xPos = getX() - x;
double yPos = getY() - y;
return (xPos * xPos) + (yPos * yPos);
}
@Override
public default float lengthSquared() { return (getX() * getX()) + (getY() * getY()); }
public default double dotProduct(Vec2f value) { return dotProduct(value.getX(), value.getY()); }
public default double dotProduct(float x, float y) { return (getX() * x) + (getY() * y); }
public default Vec2f lerp(Vec2f value, float progress, Vec2f result) { return lerp(value.getX(), value.getY(), progress, result); }
public default Vec2f lerp(float x, float y, float progress, Vec2f result) { return result.set(MathUtils.lerp(getX(), x, progress), MathUtils.lerp(getY(), y, progress)); };
public default float angle(Vec2f value) { return angle(value.getX(), value.getY()); }
public default float angle(float x, float y) { return (float)Math.atan2((getX() * y) - (getY() * x), (getX() * x) + (getY() * y)); }
public default float directionAngle(Vec2f value) { return directionAngle(value.getX(), value.getY()); }
public default float directionAngle(float x, float y) { return (float)(-Math.toDegrees(Math.atan2(getX() - x, getY() - y)) % 360D); }
public default Vec2f reflect(Vec2f value) { return reflect(value.getX(), value.getY(), this); }
public default Vec2f reflect(float x, float y) { return reflect(x, y, this); };
public default Vec2f reflect(Vec2f value, Vec2f result) { return reflect(value.getX(), value.getY(), result); }
public default Vec2f reflect(float x, float y, Vec2f result) {
double dot = dotProduct(x, y);
float x2 = (float)((dot + dot) * x);
float y2 = (float)((dot + dot) * y);
return result.set(getX() - x2, getY() - y2);
}
public default Vec2f rotate(float angle, Vec2f center) { return rotate(angle, center.getX(), center.getY()); }
public default Vec2f rotate(float angle, float x, float y) {
float xPos = getX() - x;
float yPos = getY() - y;
double cos = MathUtils.cos(angle);
double sin = MathUtils.sin(angle);
return set((float)((xPos * cos) + (yPos * sin) + x), (float)(-(xPos * sin) + (yPos * cos) + y));
}
public default Vec2f min(Vec2f other) { return min(other, this); }
public default Vec2f min(Vec2f other, Vec2f result) { return min(other.getX(), other.getY(), result); }
public default Vec2f min(float x, float y) { return min(x, y, this); }
public default Vec2f min(float x, float y, Vec2f result) { return result.set(Math.min(getX(), x), Math.min(getY(), y)); }
public default Vec2f max(Vec2f other) { return max(other, this); }
public default Vec2f max(Vec2f other, Vec2f result) { return max(other.getX(), other.getY(), result); }
public default Vec2f max(float x, float y) { return max(x, y, this); }
public default Vec2f max(float x, float y, Vec2f result) { return result.set(Math.max(getX(), x), Math.max(getY(), y)); }
public default Vec2f difference(Vec2f other) { return difference(other, this); }
public default Vec2f difference(Vec2f other, Vec2f result) { return difference(other.getX(), other.getY(), result); }
public default Vec2f difference(float x, float y) { return difference(x, y, this); }
public default Vec2f difference(float x, float y, Vec2f result) { return result.set(getX() - x, getY() - y); }
@Override
public default Vec2f clamp(float min, float max) { return clamp(min, max, ALL); }
public default Vec2f clamp(float min, float max, Vec2f result) { return clamp(min, max, result, ALL); }
@Override
public default Vec2f clamp(float min, float max, int filter) { return clamp(min, max, this, filter); }
public default Vec2f clamp(float min, float max, Vec2f result, int filter) { return result.set((filter & X) == 0 ? getX() : MathUtils.clamp(min, max, getX()), (filter & Y) == 0 ? getY() : MathUtils.clamp(min, max, getY())); }
@Override
public default Vec2f store(ByteBuffer buffer) {
buffer.putFloat(getX()).putFloat(getY());
return this;
}
@Override
public default Vec2f load(ByteBuffer buffer) { return set(buffer.getFloat(), buffer.getFloat()); }
@Override
public default Vec2f store(FloatBuffer buffer) {
buffer.put(getX()).put(getY());
return this;
}
@Override
public default Vec2f load(FloatBuffer buffer) { return set(buffer.get(), buffer.get()); }
@Override
public default Vec2b asByte() { return isMutable() ? Vec2b.mutable((byte)MathUtils.floor(getX()), (byte)MathUtils.floor(getY())) : Vec2b.of((byte)MathUtils.floor(getX()), (byte)MathUtils.floor(getY())); }
@Override
public default Vec2s asShort() { return isMutable() ? Vec2s.mutable((short)MathUtils.floor(getX()), (short)MathUtils.floor(getY())) : Vec2s.of((short)MathUtils.floor(getX()), (short)MathUtils.floor(getY())); }
@Override
public default Vec2i asInt() { return isMutable() ? Vec2i.mutable(MathUtils.floor(getX()), MathUtils.floor(getY())) : Vec2i.of(MathUtils.floor(getX()), MathUtils.floor(getY())); }
@Override
public default Vec2l asLong() { return isMutable() ? Vec2l.mutable(MathUtils.floor(getX()), MathUtils.floor(getY())) : Vec2l.of(MathUtils.floor(getX()), MathUtils.floor(getY())); }
@Override
public default Vec2d asDouble() { return isMutable() ? Vec2d.mutable(getX(), getY()) : Vec2d.of(getX(), getY()); }
@Override
public default Vec2f asMutable() { return isMutable() ? this : mutable(this); }
@Override
public default Vec2f asImmutable() { return isMutable() ? of(this) : this; }
@Override
public default Vec2f copyAsMutable() { return mutable(this); }
@Override
public default Vec2f copyAsImmutable() { return of(this); }
}