SimpleJavaEngine/src/main/java/speiger/src/coreengine/math/vector/floats/Vec4fMutable.java

94 lines
1.5 KiB
Java

package speiger.src.coreengine.math.vector.floats;
import java.util.Objects;
public class Vec4fMutable implements Vec4f {
float x;
float y;
float z;
float w;
public Vec4fMutable() {
x = 0;
y = 0;
z = 0;
w = 0;
}
public Vec4fMutable(float value) {
x = value;
y = value;
z = value;
w = value;
}
public Vec4fMutable(float x, float y, float z, float w) {
this.x = x;
this.y = y;
this.z = z;
this.w = w;
}
@Override
public boolean isMutable() { return true; }
@Override
public float getX() { return x; }
@Override
public float getY() { return y; }
@Override
public float getZ() { return z; }
@Override
public float getW() { return w; }
@Override
public Vec4f setX(float x) {
this.x = x;
return this;
}
@Override
public Vec4f setY(float y) {
this.y = y;
return this;
}
@Override
public Vec4f setZ(float z) {
this.z = z;
return this;
}
@Override
public Vec4f setW(float w) {
this.w = w;
return this;
}
@Override
public Vec4f copy() { return Vec4f.mutable(this); }
@Override
public Vec4f set(float x, float y, float z, float w) {
this.x = x;
this.y = y;
this.z = z;
this.w = w;
return this;
}
@Override
public int hashCode() { return Objects.hash(x, y, z, w); }
@Override
public boolean equals(Object obj) {
if(obj instanceof Vec4f) {
Vec4f vec = (Vec4f)obj;
return vec.getX() == x && vec.getY() == y && vec.getZ() == z && vec.getW() == w;
}
return false;
}
@Override
public String toString() { return "Vec4f[x="+x+", y="+y+", z="+z+", w="+w+"]"; }
}