Finished mapping out texture variables (int only)
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7a87adb695
commit
480615de7a
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@ -1,4 +1,4 @@
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org.gradle.jvmargs=-Xmx2G
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lwjglVersion = 3.3.2
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lwjglVersion = 3.3.3
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lwjglNatives = natives-windows
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@ -1,9 +1,112 @@
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package speiger.src.coreengine.rendering.textures.base;
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import org.lwjgl.opengl.GL45;
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import speiger.src.collections.longs.lists.LongArrayList;
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import speiger.src.collections.longs.lists.LongList;
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import speiger.src.coreengine.math.BitUtil;
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import speiger.src.coreengine.rendering.utils.values.IGLValue;
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import speiger.src.coreengine.rendering.utils.values.IGLValue.IGLDataType;
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import speiger.src.coreengine.rendering.utils.values.IGLValue.ITextureFormatType;
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import speiger.src.coreengine.rendering.utils.values.IGLValue.ITextureParameter;
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public class TextureMetadata {
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int textureType;
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int internalFormat;
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int externalFormat;
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int dataFormat;
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int textureFormat;
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LongList arguments = new LongArrayList();
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private TextureMetadata() {}
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public void applyArguments(int texture) {
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for(int i = 0,m=arguments.size();i<m;i++) {
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long value = arguments.getLong(i);
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GL45.glTextureParameteri(texture, BitUtil.toFirstInt(value), BitUtil.toSecondInt(value));
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}
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}
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public LongList getArguments() {
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return arguments.unmodifiable();
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}
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public int getInternalFormat() { return internalFormat; }
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public int getExternalFormat() { return externalFormat; }
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public int getDataFormat() { return dataFormat; }
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public Builder copy() { return new Builder(this); }
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public static Builder builder() { return new Builder(); }
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public static class Builder {
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TextureMetadata metadata = new TextureMetadata();
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private Builder() {}
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private Builder(TextureMetadata data) {
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metadata.internalFormat = data.internalFormat;
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metadata.externalFormat = data.externalFormat;
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metadata.dataFormat = data.dataFormat;
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metadata.arguments.addAll(data.arguments);
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}
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public Builder internalFormat(ITextureFormatType type) {
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if(!type.internal()) throw new IllegalArgumentException("The GL_Type ["+type.glMode()+"] isn't supported in the internal format");
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return internalFormat(type.glMode());
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}
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public Builder internalFormat(int glValue) {
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metadata.internalFormat = glValue;
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return this;
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}
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public Builder externalFormat(ITextureFormatType type) {
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return externalFormat(type.glMode());
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}
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public Builder externalFormat(int glValue) {
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metadata.externalFormat = glValue;
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return this;
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}
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public Builder dataFormat(IGLDataType type) {
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return dataFormat(type.glMode());
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}
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public Builder dataFormat(int glValue) {
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metadata.dataFormat = glValue;
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return this;
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}
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public Builder removeArgument(ITextureParameter id) {
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return removeArgument(id.glMode());
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}
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public Builder removeArgument(int id) {
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LongList list = metadata.arguments;
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for(int i = 0,m=list.size();i<m;i++) {
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if(BitUtil.toFirstInt(list.getLong(i)) == id) {
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list.removeLong(i--);
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}
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}
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return this;
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}
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public Builder arguement(ITextureParameter parameter, IGLValue value) {
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return argument(parameter, value.glMode());
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}
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public Builder argument(ITextureParameter parameter, int value) {
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if(!parameter.isValid(value)) throw new IllegalArgumentException("Value ["+value+"] isn't supported for GL Function ["+parameter.glMode()+"], only int functions are supported with this");
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return argument(parameter.glMode(), value);
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}
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public Builder argument(int id, int value) {
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metadata.arguments.add(BitUtil.toLong(id, value));
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return this;
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}
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public TextureMetadata build() {
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TextureMetadata meta = metadata;
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metadata = null;
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return meta;
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}
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}
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}
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@ -0,0 +1,25 @@
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package speiger.src.coreengine.rendering.utils.values;
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import org.lwjgl.opengl.GL11;
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public enum GLAlphaFunction implements IGLValue {
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NEVER(GL11.GL_NEVER),
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LESS(GL11.GL_LESS),
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EQUAL(GL11.GL_EQUAL),
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LEQUAL(GL11.GL_LEQUAL),
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GREATER(GL11.GL_GREATER),
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NOTEQUAL(GL11.GL_NOTEQUAL),
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GEQUAL(GL11.GL_GEQUAL),
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ALWAYS(GL11.GL_ALWAYS);
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int glValue;
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private GLAlphaFunction(int glValue) {
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this.glValue = glValue;
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}
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@Override
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public int glMode() {
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return glValue;
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}
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}
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@ -1,5 +0,0 @@
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package speiger.src.coreengine.rendering.utils.values;
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public enum GLTextureType {
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}
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@ -16,4 +16,10 @@ public interface IGLValue {
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public boolean supportsIBO();
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}
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public static interface IShaderType extends IGLValue {};
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public static interface ITextureFormatType extends IGLValue {
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public boolean internal();
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}
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public static interface ITextureParameter extends IGLValue {
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public boolean isValid(int value);
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}
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}
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@ -0,0 +1,28 @@
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package speiger.src.coreengine.rendering.utils.values.textures;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL30;
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import speiger.src.coreengine.rendering.utils.values.IGLValue.ITextureFormatType;
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public enum GLTextureFormat implements ITextureFormatType {
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R(GL11.GL_RED, true),
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RG(GL30.GL_RG, true),
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RGB(GL11.GL_RGB, true),
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RGBA(GL11.GL_RGBA, true),
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DEPTH(GL11.GL_DEPTH_COMPONENT, true),
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DEPTH_STENCIL(GL30.GL_DEPTH_STENCIL, true);
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int glMode;
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boolean internal;
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private GLTextureFormat(int glMode, boolean internal) {
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this.glMode = glMode;
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this.internal = internal;
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}
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@Override
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public int glMode() { return glMode; }
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@Override
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public boolean internal() { return internal; }
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}
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@ -0,0 +1,60 @@
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package speiger.src.coreengine.rendering.utils.values.textures;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import org.lwjgl.opengl.GL14;
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import org.lwjgl.opengl.GL33;
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import org.lwjgl.opengl.GL43;
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import speiger.src.collections.ints.sets.IntOpenHashSet;
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import speiger.src.collections.ints.sets.IntSet;
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import speiger.src.collections.ints.utils.IntSets;
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import speiger.src.coreengine.rendering.utils.values.GLAlphaFunction;
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import speiger.src.coreengine.rendering.utils.values.GLBlendFactor;
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import speiger.src.coreengine.rendering.utils.values.IGLValue;
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import speiger.src.coreengine.rendering.utils.values.IGLValue.ITextureParameter;
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public enum GLTextureParameter implements ITextureParameter {
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DEPTH_STENCIL(GL43.GL_DEPTH_STENCIL_TEXTURE_MODE, GLTextureValue.DEPTH_COMPONENT, GLTextureValue.STENCIL_INDEX),
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BASE_LEVEL(GL12.GL_TEXTURE_BASE_LEVEL, true),
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MAX_LEVEL(GL12.GL_TEXTURE_MAX_LEVEL, true),
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MIN_LOD(GL12.GL_TEXTURE_MIN_LOD, false),
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MAX_LOD(GL12.GL_TEXTURE_MAX_LOD, false),
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BORDER_COLOR(GL11.GL_TEXTURE_BORDER_COLOR, false),
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COMPARE_FUNCTION(GL14.GL_TEXTURE_COMPARE_FUNC, GLAlphaFunction.values()),
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COMPARE_MODE(GL14.GL_TEXTURE_COMPARE_MODE, GLTextureValue.COMPARE_REF_TO_TEXTURE, GLTextureValue.NONE),
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MIN_FILTER(GL11.GL_TEXTURE_MIN_FILTER, GLTextureValue.NEAREST, GLTextureValue.LINEAR, GLTextureValue.NEAREST_MIPMAP_NEAREST, GLTextureValue.LINEAR_MIPMAP_NEAREST, GLTextureValue.NEAREST_MIPMAP_LINEAR, GLTextureValue.LINEAR_MIPMAP_LINEAR),
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MAG_FILTER(GL11.GL_TEXTURE_MAG_FILTER, GLTextureValue.NEAREST, GLTextureValue.LINEAR),
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SWIZZLE_R(GL33.GL_TEXTURE_SWIZZLE_R, GLTextureValue.RED, GLTextureValue.GREEN, GLTextureValue.BLUE, GLTextureValue.ALPHA, GLBlendFactor.ZERO, GLBlendFactor.ONE),
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SWIZZLE_G(GL33.GL_TEXTURE_SWIZZLE_G, GLTextureValue.RED, GLTextureValue.GREEN, GLTextureValue.BLUE, GLTextureValue.ALPHA, GLBlendFactor.ZERO, GLBlendFactor.ONE),
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SWIZZLE_B(GL33.GL_TEXTURE_SWIZZLE_B, GLTextureValue.RED, GLTextureValue.GREEN, GLTextureValue.BLUE, GLTextureValue.ALPHA, GLBlendFactor.ZERO, GLBlendFactor.ONE),
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SWIZZLE_A(GL33.GL_TEXTURE_SWIZZLE_A, GLTextureValue.RED, GLTextureValue.GREEN, GLTextureValue.BLUE, GLTextureValue.ALPHA, GLBlendFactor.ZERO, GLBlendFactor.ONE),
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SWIZZLE_RGBA(GL33.GL_TEXTURE_SWIZZLE_RGBA, false),
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WRAP_S(GL11.GL_TEXTURE_WRAP_S, GLTextureValue.CLAMP_TO_EDGE, GLTextureValue.CLAMP_TO_BORDER, GLTextureValue.MIRRORED_REPEAT, GLTextureValue.REPEAT, GLTextureValue.MIRROR_CLAMP_TO_EDGE),
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WRAP_T(GL11.GL_TEXTURE_WRAP_T, GLTextureValue.CLAMP_TO_EDGE, GLTextureValue.CLAMP_TO_BORDER, GLTextureValue.MIRRORED_REPEAT, GLTextureValue.REPEAT, GLTextureValue.MIRROR_CLAMP_TO_EDGE),
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WRAP_R(GL12.GL_TEXTURE_WRAP_R, GLTextureValue.CLAMP_TO_EDGE, GLTextureValue.CLAMP_TO_BORDER, GLTextureValue.MIRRORED_REPEAT, GLTextureValue.REPEAT, GLTextureValue.MIRROR_CLAMP_TO_EDGE);
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int glValue;
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IntSet validValues;
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private GLTextureParameter(int glValue, IGLValue... validValues) {
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this.glValue = glValue;
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this.validValues = new IntOpenHashSet(validValues.length);
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for(int i = 0,m=validValues.length;i<m;this.validValues.add(validValues[i++].glMode()));
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}
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private GLTextureParameter(int glValue, boolean any) {
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this.glValue = glValue;
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this.validValues = any ? IntSets.empty() : IntSets.singleton(-1);
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}
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@Override
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public int glMode() {
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return glValue;
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}
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@Override
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public boolean isValid(int value) {
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return validValues.isEmpty() || validValues.contains(value);
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}
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}
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@ -0,0 +1,45 @@
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package speiger.src.coreengine.rendering.utils.values.textures;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import org.lwjgl.opengl.GL13;
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import org.lwjgl.opengl.GL14;
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import org.lwjgl.opengl.GL30;
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import org.lwjgl.opengl.GL44;
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import speiger.src.coreengine.rendering.utils.values.IGLValue;
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public enum GLTextureValue implements IGLValue {
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DEPTH_COMPONENT(GL11.GL_DEPTH_COMPONENT),
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STENCIL_INDEX(GL11.GL_STENCIL_INDEX),
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COMPARE_REF_TO_TEXTURE(GL30.GL_COMPARE_REF_TO_TEXTURE),
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NONE(GL11.GL_NONE),
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NEAREST(GL11.GL_NEAREST),
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LINEAR(GL11.GL_LINEAR),
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NEAREST_MIPMAP_NEAREST(GL11.GL_NEAREST_MIPMAP_NEAREST),
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LINEAR_MIPMAP_NEAREST(GL11.GL_LINEAR_MIPMAP_NEAREST),
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NEAREST_MIPMAP_LINEAR(GL11.GL_NEAREST_MIPMAP_LINEAR),
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LINEAR_MIPMAP_LINEAR(GL11.GL_LINEAR_MIPMAP_LINEAR),
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RED(GL11.GL_RED),
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GREEN(GL11.GL_GREEN),
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BLUE(GL11.GL_BLUE),
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ALPHA(GL11.GL_ALPHA),
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CLAMP_TO_EDGE(GL12.GL_CLAMP_TO_EDGE),
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CLAMP_TO_BORDER(GL13.GL_CLAMP_TO_BORDER),
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MIRRORED_REPEAT(GL14.GL_MIRRORED_REPEAT),
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REPEAT(GL11.GL_REPEAT),
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MIRROR_CLAMP_TO_EDGE(GL44.GL_MIRROR_CLAMP_TO_EDGE),
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;
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int glValue;
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private GLTextureValue(int glValue) {
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this.glValue = glValue;
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}
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@Override
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public int glMode() {
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return glValue;
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}
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}
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