Speiger
84e84d6b26
More work on texture ports
2024-04-14 23:30:55 +02:00
Speiger
51afb9d82e
Engine Upgrade
...
- Added: Texture Uniform
- Added: UniformManager
- Upgraded Shader implementations.
2024-01-25 18:34:58 +01:00
Speiger
c464aaa271
Reworked Shaders/Uniforms and started work on GuiComponents
2024-01-04 00:48:13 +01:00
Speiger
6091d8319a
Updating data
2023-12-16 16:27:27 +01:00
Speiger
30b0cd7eb7
Ported to java19 (because gradle doesn't support 20 yet)
2023-05-19 22:08:59 +02:00
Speiger
b42e680b8a
Latest Sync
2023-05-19 21:26:57 +02:00
Speiger
98e1fbb9fe
Refactored Constraints & Vector Classes creators
2022-04-23 17:50:13 +02:00
Speiger
f550becac5
ColorObject is now color Utils. no longer object wrapping.
2022-04-21 15:31:54 +02:00
Speiger
df67199fdd
Small Improvements
2021-11-06 23:46:36 +01:00
Speiger
8257209337
New additions improvements.
...
-Added: FlagObject which is a locked version of FlagHandler
-Added: UUID support for IListTag
-Added: Quaternion now can be turned into a array.
-Improved: Using Optimized List functions for Pools.
2021-10-23 00:30:59 +02:00
Speiger
161d2a1022
Small Refactors here and there.
2021-10-11 00:53:56 +02:00
Speiger
d7164fb152
New File Finder Tool that is dynamic in what it uses
2021-09-30 07:49:50 +02:00
Speiger
bb5ddf3142
Upgraded engine and moved PrettyJsonWriter into the engine
2021-09-29 14:12:14 +02:00
Speiger
4763e62b53
Reworked a couple systems.
...
-Added: STBImage support.
-Added: Dynamic Font Loader that supports Bitmap/TTF fonts (ttf using java not STB, because small deadline)
-Added: NativeMemory Loader as optional parser into asset loading.
-Reworked: How Images are made reloadable.
-Added: A dynamic AtlasBuilder
2021-09-28 01:35:07 +02:00
Speiger
3bc7dcdf44
Fixes to DataTag and small improvements to UI
2021-09-05 15:42:42 +02:00
Speiger
66274185a3
Fixed, Code should be compiled as UTF-8
2021-08-27 08:26:29 +02:00
Speiger
e1cb8cf71f
Initial Commit
2021-08-27 06:07:15 +02:00