Commit Graph

4 Commits

Author SHA1 Message Date
Speiger f550becac5 ColorObject is now color Utils. no longer object wrapping. 2022-04-21 15:31:54 +02:00
Speiger 6577428b1f Bugfixes and new features.
-Improved: DynamicTexture is now a Interface so STB support can be added.
-Added: UTF-8 Support for font rendering. SingleTexture requirement is still a thing. But that may change later. Most of the requirements are already added.
-Added: ModelLoader/ModelCache into the Engine that handles old and new formats of the Game Engine but can now be used for other stuff too.
-Added: HigherQuality/UTF Supporting font of Roboto-Medium into the engine so it looks a lot better.
-Fixed: A bug within AssetPackages breaking paths.
2021-10-03 21:09:21 +02:00
Speiger b00e330db9 A lot of Fixes and improvements.
-Changed: Downgraded from LWJGL 3 Version 3.3.0 to 3.2.4 because of Incompats with Submodules
-Changed: Reworked Asset Providers to use Java-NIO.
-Added: IAsset supports now SubFiles that are related to the main file.
-Fixed: Axises would trigger with Keyboard keys even if the keys were consumed.
-Added: GuiComponents can now be customized by adding custom renderers.
-Changed: TextField now only trigger user action if it can lose focus xD
2021-08-30 04:01:16 +02:00
Speiger e1cb8cf71f Initial Commit 2021-08-27 06:07:15 +02:00