Commit Graph

63 Commits

Author SHA1 Message Date
Speiger cab2095668 Finished the gui animation system 2024-06-04 22:56:58 +02:00
Speiger 36ce0209fb Small Progress on the Gui Animation System 2024-06-02 14:25:20 +02:00
Speiger 099eec4fe4 More work on the engine.
- Added: Animation Features (Delays/reverse playing/etc)
- Added: Joystick can now work when no window is focused (per window
setting)
- Changed: BitUtil functions to with better names.
2024-06-02 00:47:22 +02:00
Speiger afa3215abd pushing latest changes 2024-05-31 21:54:49 +02:00
Speiger 867733cdfc Added virtual Mouse input 2024-05-20 16:51:58 +02:00
Speiger 61d48be579 Finished Input Devices 2024-05-17 18:46:56 +02:00
Speiger 52fcac6fe9 Finished Joystick Support 2024-05-17 17:44:15 +02:00
Speiger 618ccc1cc2 More work on joystick support 2024-05-17 15:58:35 +02:00
Speiger 0caf508535 Finished Keyboard Device, Started Joystick Support 2024-05-17 12:50:12 +02:00
Speiger ab9d11f165 Started work on keyboard 2024-05-17 11:14:27 +02:00
Speiger 5540f1c042 Mouse Device Implemented 2024-05-16 21:26:49 +02:00
Speiger d7fbc6e93b Start of the Device API 2024-05-16 12:02:31 +02:00
Speiger 00671c00ff Progress on the new Window API 2024-05-14 01:38:13 +02:00
Speiger fea2b5ea22 Start of the Window Management Tool 2024-05-01 15:09:28 +02:00
Speiger 8333e832a2 Starting to redo inputs 2024-04-29 21:13:58 +02:00
Speiger 4292ea266f More work on Components 2024-04-28 20:21:36 +02:00
Speiger 9dca822b21 Merge branch 'master' of
ssh://git@git.speiger.com/Speiger/SimpleJavaEngine.git
2024-04-28 19:33:12 +02:00
Speiger 99951a1642 Fixes? 2024-04-28 19:31:39 +02:00
Speiger 30def95bb1 Finishing of the constraints and fixing the texture managing 2024-04-28 18:43:20 +02:00
Speiger 9d4732ea18 Start of the animation system 2024-04-25 15:31:04 +02:00
Speiger b53bb321af Start of the layout new system 2024-04-23 22:17:21 +02:00
Speiger 7cedfaf9bd More Reworks 2024-04-20 21:34:56 +02:00
Speiger 84e84d6b26 More work on texture ports 2024-04-14 23:30:55 +02:00
Speiger 23859f9017 Gitea Testing 2024-04-08 23:14:41 +02:00
Speiger 480615de7a Finished mapping out texture variables (int only) 2024-04-06 12:16:14 +02:00
Speiger 7a87adb695 Start of the texture rewrite 2024-04-04 20:13:13 +02:00
Speiger e1d827223d Start of engine rewrite 2024-04-03 21:14:02 +02:00
Speiger 51afb9d82e Engine Upgrade
- Added: Texture Uniform
- Added: UniformManager
- Upgraded Shader implementations.
2024-01-25 18:34:58 +01:00
Speiger c464aaa271 Reworked Shaders/Uniforms and started work on GuiComponents 2024-01-04 00:48:13 +01:00
Speiger 6091d8319a Updating data 2023-12-16 16:27:27 +01:00
Speiger ba143d7d83 Started a rework.
-Upgraded: LWJGL3 to version 3.3.2
-Changed: Reworked to new formatting that i like.
-Started: New Gui System
2023-06-01 17:16:45 +02:00
Speiger 30b0cd7eb7 Ported to java19 (because gradle doesn't support 20 yet) 2023-05-19 22:08:59 +02:00
Speiger b42e680b8a Latest Sync 2023-05-19 21:26:57 +02:00
Speiger c95e7ce20d Optimized Model loader to no longer require vertex duplication 2022-04-24 21:55:05 +02:00
Speiger ede8b1d1a1 More work done.
-Improved: Lang System now uses Jsons with optional layers.
-Improved: EventBus SubscribeEvent no longer requires class definition for everything.
2022-04-24 00:55:00 +02:00
Speiger 98e1fbb9fe Refactored Constraints & Vector Classes creators 2022-04-23 17:50:13 +02:00
Speiger f550becac5 ColorObject is now color Utils. no longer object wrapping. 2022-04-21 15:31:54 +02:00
Speiger df67199fdd Small Improvements 2021-11-06 23:46:36 +01:00
Speiger 8257209337 New additions improvements.
-Added: FlagObject which is a locked version of FlagHandler
-Added: UUID support for IListTag
-Added: Quaternion now can be turned into a array.
-Improved: Using Optimized List functions for Pools.
2021-10-23 00:30:59 +02:00
Speiger 161d2a1022 Small Refactors here and there. 2021-10-11 00:53:56 +02:00
Speiger 6577428b1f Bugfixes and new features.
-Improved: DynamicTexture is now a Interface so STB support can be added.
-Added: UTF-8 Support for font rendering. SingleTexture requirement is still a thing. But that may change later. Most of the requirements are already added.
-Added: ModelLoader/ModelCache into the Engine that handles old and new formats of the Game Engine but can now be used for other stuff too.
-Added: HigherQuality/UTF Supporting font of Roboto-Medium into the engine so it looks a lot better.
-Fixed: A bug within AssetPackages breaking paths.
2021-10-03 21:09:21 +02:00
Speiger b155fb5d92 Fixed Parsing error 2021-10-03 14:52:08 +02:00
Speiger 65cc8979c0 Merge branch 'master' of ssh://git@git.speiger.com/Speiger/SimpleJavaEngine.git 2021-10-01 11:53:29 +02:00
Speiger 94f5c178d2 Added Format loader into Engine 2021-10-01 11:53:15 +02:00
Speiger 6e57f72ac2 Added some extra new features
-Added: Clearing Depth Buffer before UI Renders.
-Added: Rotation reference into facing.
-Added: Access to the currentFrame
-Code Cleanup
2021-09-30 14:09:03 +02:00
Speiger d7164fb152 New File Finder Tool that is dynamic in what it uses 2021-09-30 07:49:50 +02:00
Speiger bb5ddf3142 Upgraded engine and moved PrettyJsonWriter into the engine 2021-09-29 14:12:14 +02:00
Speiger 4763e62b53 Reworked a couple systems.
-Added: STBImage support.
-Added: Dynamic Font Loader that supports Bitmap/TTF fonts (ttf using java not STB, because small deadline)
-Added: NativeMemory Loader as optional parser into asset loading.
-Reworked: How Images are made reloadable.
-Added: A dynamic AtlasBuilder
2021-09-28 01:35:07 +02:00
Speiger 9c947c4898 Added Base Classes for interactable List/TreeEntries 2021-09-09 23:14:14 +02:00
Speiger 3bc7dcdf44 Fixes to DataTag and small improvements to UI 2021-09-05 15:42:42 +02:00