Speiger
9526fe42b9
Added Easing functions for the gui Animations
2024-06-05 22:54:37 +02:00
Speiger
cab2095668
Finished the gui animation system
2024-06-04 22:56:58 +02:00
Speiger
36ce0209fb
Small Progress on the Gui Animation System
2024-06-02 14:25:20 +02:00
Speiger
099eec4fe4
More work on the engine.
...
- Added: Animation Features (Delays/reverse playing/etc)
- Added: Joystick can now work when no window is focused (per window
setting)
- Changed: BitUtil functions to with better names.
2024-06-02 00:47:22 +02:00
Speiger
afa3215abd
pushing latest changes
2024-05-31 21:54:49 +02:00
Speiger
867733cdfc
Added virtual Mouse input
2024-05-20 16:51:58 +02:00
Speiger
61d48be579
Finished Input Devices
2024-05-17 18:46:56 +02:00
Speiger
52fcac6fe9
Finished Joystick Support
2024-05-17 17:44:15 +02:00
Speiger
618ccc1cc2
More work on joystick support
2024-05-17 15:58:35 +02:00
Speiger
0caf508535
Finished Keyboard Device, Started Joystick Support
2024-05-17 12:50:12 +02:00
Speiger
ab9d11f165
Started work on keyboard
2024-05-17 11:14:27 +02:00
Speiger
5540f1c042
Mouse Device Implemented
2024-05-16 21:26:49 +02:00
Speiger
d7fbc6e93b
Start of the Device API
2024-05-16 12:02:31 +02:00
Speiger
00671c00ff
Progress on the new Window API
2024-05-14 01:38:13 +02:00
Speiger
fea2b5ea22
Start of the Window Management Tool
2024-05-01 15:09:28 +02:00
Speiger
8333e832a2
Starting to redo inputs
2024-04-29 21:13:58 +02:00
Speiger
4292ea266f
More work on Components
2024-04-28 20:21:36 +02:00
Speiger
9dca822b21
Merge branch 'master' of
...
ssh://git@git.speiger.com/Speiger/SimpleJavaEngine.git
2024-04-28 19:33:12 +02:00
Speiger
99951a1642
Fixes?
2024-04-28 19:31:39 +02:00
Speiger
30def95bb1
Finishing of the constraints and fixing the texture managing
2024-04-28 18:43:20 +02:00
Speiger
9d4732ea18
Start of the animation system
2024-04-25 15:31:04 +02:00
Speiger
b53bb321af
Start of the layout new system
2024-04-23 22:17:21 +02:00
Speiger
7cedfaf9bd
More Reworks
2024-04-20 21:34:56 +02:00
Speiger
84e84d6b26
More work on texture ports
2024-04-14 23:30:55 +02:00
Speiger
23859f9017
Gitea Testing
2024-04-08 23:14:41 +02:00
Speiger
480615de7a
Finished mapping out texture variables (int only)
2024-04-06 12:16:14 +02:00
Speiger
7a87adb695
Start of the texture rewrite
2024-04-04 20:13:13 +02:00
Speiger
e1d827223d
Start of engine rewrite
2024-04-03 21:14:02 +02:00
Speiger
51afb9d82e
Engine Upgrade
...
- Added: Texture Uniform
- Added: UniformManager
- Upgraded Shader implementations.
2024-01-25 18:34:58 +01:00
Speiger
c464aaa271
Reworked Shaders/Uniforms and started work on GuiComponents
2024-01-04 00:48:13 +01:00
Speiger
6091d8319a
Updating data
2023-12-16 16:27:27 +01:00
Speiger
ba143d7d83
Started a rework.
...
-Upgraded: LWJGL3 to version 3.3.2
-Changed: Reworked to new formatting that i like.
-Started: New Gui System
2023-06-01 17:16:45 +02:00
Speiger
30b0cd7eb7
Ported to java19 (because gradle doesn't support 20 yet)
2023-05-19 22:08:59 +02:00
Speiger
b42e680b8a
Latest Sync
2023-05-19 21:26:57 +02:00
Speiger
c95e7ce20d
Optimized Model loader to no longer require vertex duplication
2022-04-24 21:55:05 +02:00
Speiger
ede8b1d1a1
More work done.
...
-Improved: Lang System now uses Jsons with optional layers.
-Improved: EventBus SubscribeEvent no longer requires class definition for everything.
2022-04-24 00:55:00 +02:00
Speiger
98e1fbb9fe
Refactored Constraints & Vector Classes creators
2022-04-23 17:50:13 +02:00
Speiger
f550becac5
ColorObject is now color Utils. no longer object wrapping.
2022-04-21 15:31:54 +02:00
Speiger
df67199fdd
Small Improvements
2021-11-06 23:46:36 +01:00
Speiger
8257209337
New additions improvements.
...
-Added: FlagObject which is a locked version of FlagHandler
-Added: UUID support for IListTag
-Added: Quaternion now can be turned into a array.
-Improved: Using Optimized List functions for Pools.
2021-10-23 00:30:59 +02:00
Speiger
161d2a1022
Small Refactors here and there.
2021-10-11 00:53:56 +02:00
Speiger
6577428b1f
Bugfixes and new features.
...
-Improved: DynamicTexture is now a Interface so STB support can be added.
-Added: UTF-8 Support for font rendering. SingleTexture requirement is still a thing. But that may change later. Most of the requirements are already added.
-Added: ModelLoader/ModelCache into the Engine that handles old and new formats of the Game Engine but can now be used for other stuff too.
-Added: HigherQuality/UTF Supporting font of Roboto-Medium into the engine so it looks a lot better.
-Fixed: A bug within AssetPackages breaking paths.
2021-10-03 21:09:21 +02:00
Speiger
b155fb5d92
Fixed Parsing error
2021-10-03 14:52:08 +02:00
Speiger
65cc8979c0
Merge branch 'master' of ssh://git@git.speiger.com/Speiger/SimpleJavaEngine.git
2021-10-01 11:53:29 +02:00
Speiger
94f5c178d2
Added Format loader into Engine
2021-10-01 11:53:15 +02:00
Speiger
6e57f72ac2
Added some extra new features
...
-Added: Clearing Depth Buffer before UI Renders.
-Added: Rotation reference into facing.
-Added: Access to the currentFrame
-Code Cleanup
2021-09-30 14:09:03 +02:00
Speiger
d7164fb152
New File Finder Tool that is dynamic in what it uses
2021-09-30 07:49:50 +02:00
Speiger
bb5ddf3142
Upgraded engine and moved PrettyJsonWriter into the engine
2021-09-29 14:12:14 +02:00
Speiger
4763e62b53
Reworked a couple systems.
...
-Added: STBImage support.
-Added: Dynamic Font Loader that supports Bitmap/TTF fonts (ttf using java not STB, because small deadline)
-Added: NativeMemory Loader as optional parser into asset loading.
-Reworked: How Images are made reloadable.
-Added: A dynamic AtlasBuilder
2021-09-28 01:35:07 +02:00
Speiger
9c947c4898
Added Base Classes for interactable List/TreeEntries
2021-09-09 23:14:14 +02:00